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@zekroTJA
zekroTJA / example.cpp
Last active June 13, 2024 07:34
Simple C++ asynchronous timer class
/*
COPYRIGHT © 2018 Ringo Hoffmann (zekro Development)
READ BEFORE USING: https://zekro.de/policy
*/
#include "timer.h"
using namespace std;
@milankorsos
milankorsos / redux-actions.ts
Last active November 10, 2022 10:58
Correct TypeScript typing example for Redux Thunk actions
import {Action, ActionCreator, Dispatch} from 'redux';
import {ThunkAction} from 'redux-thunk';
// Redux action
const reduxAction: ActionCreator<Action> = (text: string) => {
return {
type: SET_TEXT,
text
};
};
@nickrolfe
nickrolfe / windows_modern_opengl_context.c
Last active July 13, 2024 20:08
Sample code showing how to create a window using a modern OpenGL core profile context without any libraries other than the standard Win32 wglXXX calls.
// Sample code showing how to create a modern OpenGL window and rendering context on Win32.
#include <windows.h>
#include <gl/gl.h>
#include <stdbool.h>
typedef HGLRC WINAPI wglCreateContextAttribsARB_type(HDC hdc, HGLRC hShareContext,
const int *attribList);
wglCreateContextAttribsARB_type *wglCreateContextAttribsARB;
@toroidal-code
toroidal-code / pacat.c
Created February 4, 2014 05:54
PulseAudio example with callbacks
/***
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.