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@xcap2000
Created October 9, 2019 01:29
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using System.Collections.Generic;
using Unity;
using Unity.Resolution;
namespace MlWebUi.Common.Resolvers
{
public class Resolver<T> : IResolver<T>
{
private readonly IUnityContainer container;
private readonly string? name;
public Resolver(IUnityContainer container, string? name = null)
{
this.container = container;
this.name = name;
}
public T Resolve()
{
return container.Resolve<T>(name);
}
public T Resolve(params object[] arguments)
{
var overrides = new List<ResolverOverride>();
foreach (var argument in arguments)
{
overrides.Add(Override.Parameter(argument.GetType(), argument));
}
return container.Resolve<T>(name, overrides.ToArray());
}
}
}
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