Created
May 24, 2015 15:31
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import random | |
def f(): | |
total_damage = 0 | |
attack_score = 0 | |
defence_score = 0 | |
enemy_list = list(range(10)) | |
power = 5 | |
unit_size = 2000 | |
enemy_defence = 5 | |
enemy_unit_size = 2000 | |
""" | |
for team in teams: | |
for unit in team: | |
if unit.team != self.team: | |
enemy_list.append(unit) | |
""" | |
for enemy in enemy_list: | |
if True: | |
for i in range(int(power*unit_size)): | |
attack_score += random.randint(0, power) | |
for i in range(int(enemy_defence*enemy_unit_size)): | |
defence_score += random.randint(0, enemy_defence) | |
if attack_score > defence_score: | |
total_damage = attack_score - defence_score | |
else: | |
total_damage = 0 | |
import time | |
before = time.time() | |
f() | |
after = time.time() | |
print(after-before) |
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