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Multicore rendering not working
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Hi, | |
First, sorry for my bad english, i'm french. | |
I have a problem with the game csgo. | |
One of my core is always at 100% of use. | |
I tried the option -thread 4, but this dont work. | |
I also tried with other game like "half-life 2" and it's work perfectly. | |
So the probleme come from csgo... I tried to desactive "multicore rendering" in csgo options, but nothing change. | |
Please help me. | |
I have the driver Bumblebee because i have two graphic card, one Intel, and one Nvidia. | |
uname -a | |
Linux localhost.localdomain 4.17.0-3-amd64 #1 SMP Debian 4.17.17-1 (2018-08-18) x86_64 GNU/Linux | |
optirun nvidia-settings -c :8 -q GPUPerfModes -t | |
perf=0, nvclock=162, nvclockmin=162, nvclockmax=270, nvclockeditable=0, | |
memclock=405, memclockmin=405, memclockmax=405, memclockeditable=0, | |
memTransferRate=810, memTransferRatemin=810, memTransferRatemax=810, | |
memTransferRateeditable=0, processorclock=324, processorclockmin=324, | |
processorclockmax=540, processorclockeditable=0 ; perf=1, nvclock=162, | |
nvclockmin=162, nvclockmax=800, nvclockeditable=0, memclock=900, | |
memclockmin=900, memclockmax=900, memclockeditable=0, memTransferRate=1800, | |
memTransferRatemin=1800, memTransferRatemax=1800, memTransferRateeditable=0, | |
processorclock=324, processorclockmin=324, processorclockmax=1600, | |
processorclockeditable=0 | |
perf=0, nvclock=162, nvclockmin=162, nvclockmax=270, nvclockeditable=0, | |
memclock=405, memclockmin=405, memclockmax=405, memclockeditable=0, | |
memTransferRate=810, memTransferRatemin=810, memTransferRatemax=810, | |
memTransferRateeditable=0, processorclock=324, processorclockmin=324, | |
processorclockmax=540, processorclockeditable=0 ; perf=1, nvclock=162, | |
nvclockmin=162, nvclockmax=800, nvclockeditable=0, memclock=900, | |
memclockmin=900, memclockmax=900, memclockeditable=0, memTransferRate=1800, | |
memTransferRatemin=1800, memTransferRatemax=1800, memTransferRateeditable=0, | |
processorclock=324, processorclockmin=324, processorclockmax=1600, | |
processorclockeditable=0 | |
lspci -k | egrep -iA2 'vga|3d' | |
00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) | |
Subsystem: ASUSTeK Computer Inc. 3rd Gen Core processor Graphics Controller | |
Kernel driver in use: i915 | |
-- | |
01:00.0 3D controller: NVIDIA Corporation GF117M [GeForce 610M/710M/810M/820M / GT 620M/625M/630M/720M] (rev ff) | |
Kernel modules: nvidia |
The problem with my core at 100% is present with the two graphic card. If i start Steam with Intel card or Nvidia card, it's the same... the core is at 100%
If you need other information to solve the problem, ask to me and i will respond the most quickly.
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slack@localhost:~$ glxinfo | grep OpenGL
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL core profile version string: 4.2 (Core Profile) Mesa 18.1.7
OpenGL core profile shading language version string: 4.20
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.1.7
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.1.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
slack@localhost:~$ optirun glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 710M/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 390.77
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6.0 NVIDIA 390.77
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions: