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Omnisharp-sublime log
startup, version: 3114 osx x64 channel: stable
executable: /Applications/Sublime Text.app/Contents/MacOS/Sublime Text
working dir: /
packages path: /Users/xdegtyarev/Library/Application Support/Sublime Text 3/Packages
state path: /Users/xdegtyarev/Library/Application Support/Sublime Text 3/Local
zip path: /Applications/Sublime Text.app/Contents/MacOS/Packages
zip path: /Users/xdegtyarev/Library/Application Support/Sublime Text 3/Installed Packages
ignored_packages: ["Vintage"]
pre session restore time: 0.421281
startup time: 0.471657
first paint time: 0.478489
reloading plugin Default.auto_indent_tag
reloading plugin Default.block
reloading plugin Default.comment
reloading plugin Default.convert_syntax
reloading plugin Default.copy_path
reloading plugin Default.delete_word
reloading plugin Default.detect_indentation
reloading plugin Default.duplicate_line
reloading plugin Default.echo
reloading plugin Default.exec
reloading plugin Default.fold
reloading plugin Default.font
reloading plugin Default.goto_line
reloading plugin Default.history_list
reloading plugin Default.indentation
reloading plugin Default.kill_ring
reloading plugin Default.mark
reloading plugin Default.new_templates
reloading plugin Default.open_context_url
reloading plugin Default.open_file_settings
reloading plugin Default.open_in_browser
reloading plugin Default.pane
reloading plugin Default.paragraph
reloading plugin Default.paste_from_history
reloading plugin Default.profile
reloading plugin Default.quick_panel
reloading plugin Default.run_syntax_tests
reloading plugin Default.save_on_focus_lost
reloading plugin Default.scroll
reloading plugin Default.set_unsaved_view_name
reloading plugin Default.show_scope_name
reloading plugin Default.side_bar
reloading plugin Default.sort
reloading plugin Default.swap_line
reloading plugin Default.switch_file
reloading plugin Default.symbol
reloading plugin Default.transform
reloading plugin Default.transpose
reloading plugin Default.trim_trailing_white_space
reloading plugin CSS.css_completions
reloading plugin Diff.diff
reloading plugin HTML.encode_html_entities
reloading plugin HTML.html_completions
reloading plugin 0_package_control_loader.00-package_control
reloading plugin 0_package_control_loader.02-bz2
reloading plugin Package Control.1_reloader
reloading plugin Package Control.2_bootstrap
reloading plugin Package Control.Package Control
reloading plugin omnisharp-sublime.OmniSharpSublime
plugins loaded
omnisharp plugin_loaded
project file %s found /Users/xdegtyarev/Development/bowl/bowl.sublime-project
solution_path:/Users/xdegtyarev/Development/bowl/bowl.sln
omni_port:50711
"/Users/xdegtyarev/Library/Application Support/Sublime Text 3/Packages/omnisharp-sublime/prebuilt-omnisharp-roslyn/omnisharp" -s "/Users/xdegtyarev/Development/bowl/bowl.sln" -p 50711 --hostPID 2884
Package Control: Skipping automatic upgrade, last run at 2016-05-17 03:40:21, next run at 2016-05-17 04:40:21 or after
project file %s found /Users/xdegtyarev/Development/bowl/bowl.sublime-project
solution path: /Users/xdegtyarev/Development/bowl/bowl.sln
======== request ========
Url: http://localhost:50711/checkreadystatus
Data: {"buffer": "using System;\nusing System.Collections.Generic;\nusing UnityEngine;\nusing UnityEngine.UI;\n\npublic class MatchManager : MonoBehaviour {\n\tpublic static MatchManager Instance;\n\tpublic static event Action OnEndTurn;\n\tpublic static int turn;\n\n\t[SerializeField] float startTurnTime;\n\t[SerializeField] public int handSize;\n\t[SerializeField] Text turnTimerLabel;\n\t[SerializeField] Image turnTimerBacking;\n\t[SerializeField] Color team1Color;\n\t[SerializeField] Color team2Color;\n\t[SerializeField] GameObject unitPrefab;\n\t[SerializeField] GameObject spellPrefab;\n\t[SerializeField] GameObject field;\n\t[SerializeField] List<Player> players = new List<Player>();\n\n\tfloat currentTurnTime;\n\n\tpublic void AddPlayer(Player player){\n\t\tplayers.Add(player);\n\t}\n\n\tvoid Awake(){\n\t\tturn = 0;\n\t\tInstance = this;\n\t\tcurrentTurnTime = startTurnTime;\n\t}\n\n\tpublic static bool IsMyTurn(int id){\n\t\treturn turn % 2 == id;\n\t}\n\n\tpublic static bool TryPayMana(int amount, int id){\n\t\tforeach(var o in Instance.players){\n\t\t\tif(o.id == id){\n\t\t\t\tif(o.mana>=amount){\n\t\t\t\t\to.mana-=amount;\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}\n\n\tvoid Update () {\n\t\tif(!DevMode.isLive){\n\t\t\tif(0f>(currentTurnTime-Time.deltaTime)){\n\t\t\t\tEndTurn();\n\t\t\t}else{\n\t\t\t\tcurrentTurnTime-=Time.deltaTime;\n\t\t\t}\n\t\t\tturnTimerLabel.text = ((int)currentTurnTime.Round(0))/60 + (((int)currentTurnTime.Round(0))%60>9 ? \":\" : \":0\") + ((int)currentTurnTime.Round(0))%60;\n\t\t}\n\t}\n\n\tpublic void Restart(){\n\t\tUnityEngine.SceneManagement.SceneManager.LoadScene(0);\n\t}\n\n\tpublic GameObject CreatePlayer(BaseCard unit,Vector2 pos){\n\t\tvar go = Instantiate(unit is BaseCreature?unitPrefab:spellPrefab);\n\t\tgo.transform.parent = field.transform;\n\t\tgo.transform.position = pos;\n\t\tunit.Setup(go);\n\t\treturn go;\n\t}\n\n\tpublic void EndTurn(){\n\t\tturn++;\n\t\tturnTimerBacking.color = turn%2>0 ? team1Color : team2Color;\n\t\tcurrentTurnTime = startTurnTime;\n\t\tSelectionManager.ResetCurrentSelection();\n\t\tif(OnEndTurn!=null){\n\t\t\tOnEndTurn();\n\t\t}\n\t}\n}\n", "column": "39", "line": "24", "filename": "/Users/xdegtyarev/Development/bowl/Assets/Scripts/Core/MatchManager.cs"}
HTTPConnectionPool(host='localhost', port=50711): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(61, 'Connection refused')))
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