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@SaschaWillems
SaschaWillems / vk.cpp
Last active November 23, 2023 10:02
Multiple Vulkan buffer binding points
Shader
layout (location = 0) in vec3 inPos;
layout (location = 1) in vec3 inColor;
layout (location = 2) in vec3 inPosB;
layout (location = 3) in vec3 inColorB;
...
Application