Created
September 5, 2010 11:55
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<!-- SceneJS library --> | |
<script src="scenejs.js"></script> | |
<!-- JSON airplane model --> | |
<script src="airplane-model.js"></script> | |
<!-- WebGL canvas --> | |
<canvas id="theCanvas" width: 900 height: 900></canvas> | |
<!-- Scene definition --> | |
<script type="text/javascript"> | |
SceneJS.createNode({ | |
type: "scene", | |
id: "myScene", // ID for scene root node | |
canvasId: 'theCanvas', | |
nodes: [ | |
{ | |
type: "lookAt", | |
eye : { x: -1.0, y: 0.0, z: 15 }, | |
look : { x: -1.0, y: 0, z: 0 }, | |
up : { y: 1.0 } | |
nodes: [ | |
{ | |
type: "camera", | |
optics: { | |
type: "perspective", | |
fovy : 55.0, | |
aspect : 1.0, | |
near : 0.10, | |
far : 1000.0 | |
}, | |
nodes: [ | |
{ | |
type: "light", | |
mode: "dir", | |
color: { r: 1.0, g: 1.0, b: 1.0 }, | |
dir: { x: 1.0, y: -1.0, z: 1.0 } | |
}, | |
{ | |
type: "light", | |
mode: "dir", | |
color: { r: 1.0, g: 1.0, b: 1.0 }, | |
dir: { x: -1.0, y: -1.0, z: -3.0 } | |
}, | |
{ | |
type: "rotate", | |
id: "yaw", // ID for node | |
y: 1.0, // Rotate about Y-axis | |
angle: 0.0, | |
nodes: [ | |
{ | |
type: "rotate", | |
id: "pitch", // ID for node | |
x: 1.0, // Rotate about X-axis | |
angle: 0.0, | |
nodes: [ | |
{ | |
type: "instance", | |
target: "seymourplane" | |
} | |
] | |
} | |
] | |
} | |
] | |
} | |
] | |
}); | |
/* Set angles on the rotate nodes | |
*/ | |
SceneJS.withNode("yaw").set("angle", yaw); | |
SceneJS.withNode("pitch").set("angle", pitch); | |
/* Start the rendering loop | |
*/ | |
SceneJS.withNode("theScene").start(); | |
} | |
</script> |
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