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@xerpi
Last active August 2, 2016 19:28
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#include <stdarg.h>
#include <psp2/net/net.h>
#include <psp2/net/netctl.h>
static int _dbgsock = 0;
static void *net_memory = NULL;
void init_netdbg()
{
#define NET_INIT_SIZE 1*1024*1024
SceNetSockaddrIn server;
if (sceNetShowNetstat() == SCE_NET_ERROR_ENOTINIT) {
net_memory = malloc(NET_INIT_SIZE);
SceNetInitParam initparam;
initparam.memory = net_memory;
initparam.size = NET_INIT_SIZE;
initparam.flags = 0;
sceNetInit(&initparam);
sceKernelDelayThread(100*1000);
}
server.sin_len = sizeof(server);
server.sin_family = SCE_NET_AF_INET;
sceNetInetPton(SCE_NET_AF_INET, "192.168.1.40", &server.sin_addr);
server.sin_port = sceNetHtons(9023);
memset(server.sin_zero, 0, sizeof(server.sin_zero));
_dbgsock = sceNetSocket("vitanetdbg", SCE_NET_AF_INET, SCE_NET_SOCK_STREAM, 0);
sceNetConnect(_dbgsock, (SceNetSockaddr *)&server, sizeof(server));
}
void fini_netdbg()
{
if (_dbgsock) {
sceNetSocketClose(_dbgsock);
sceNetTerm();
if (net_memory) {
free(net_memory);
net_memory = NULL;
}
_dbgsock = 0;
}
}
void debug(char *text, ...)
{
va_list list;
char string[512];
va_start(list, text);
vsprintf(string, text, list);
va_end(list);
sceNetSend(_dbgsock, string, strlen(string), 0);
}
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