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@xet7
Created March 3, 2016 00:34
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Haxe Kha LiveGame compile on Win10 does not load images
Compiling on Windows
====================
- Tested on Windows 10 64bit.
- Using Chocolatey https://chocolatey.org to install most software needed.
1. Click magnifying glass "search" button (it's at right side of Start button).
2. Write:
cmd.exe
3. Right click cmd.exe and left click "Run as Administrator".
4. Copy and paste following command, one line, it installs Chocolatey,
command is from https://chocolatey.org :
@powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://chocolatey.org/install.ps1'))" && SET PATH=%PATH%;%ALLUSERSPROFILE%\chocolatey\bin
5. Close cmd.exe window and open again using steps 1.-3.
6. Upgrade all with command:
choco upgrade -y all
7. Install haxe, text editor, git, Visual Studio Community 2015 with copy paste of command:
choco install -y haxe notepadplusplus git visualstudio2015community
8. Start Visual Studio Community 2015. You may need to login with your Hotmail/Outlook.com account
to receive updates etc.
9. Click File / New / Project / Visual C++ , and select to install Visual Studio 2015 C++ components.
When install starts, close Visual Studio big window, but let small C++ install window open so it
downloads and installs.
10. If you want to add your ssh keys, use cmd.exe as normal user to create directory:
cd \Users\YOURNAME
md .ssh
Then copy id_rsa and id_rsa.pub to directory C:\Users\YOURNAME\.ssh with
File Manager / Windows Explorer.
11. Use cmd.exe as normal user, and go to some directory, for example Downloads:
cd \Users\YOURNAME\Downloads
9. Clone git repo and compile and run it:
git clone https://github.com/skylerparr/LiveGame.git
cd LiveGame
run-windows.bat
.bat file has this contents:
haxelib run kha windows --compile
cd build\windows
Empty.exe
cd ..\..
PROBLEM: I compiled it, but running Empty.exe shows black screen, it does not show graphics. Build log:
BUILD LOG, building at commit 1439bcebb34d06c6ba03883b43869262e2a3d931
"added an animated sprite wizard" that worked for me on Linux, but not windows:
-----------------------
Microsoft Windows [Version 10.0.10586]
(c) 2015 Microsoft Corporation. Kaikki oikeudet pidätetään.
C:\WINDOWS\system32>cd \Users\Lauri\Downloads\LiveGame
C:\Users\Lauri\Downloads\LiveGame>run-windows.bat
C:\Users\Lauri\Downloads\LiveGame>haxelib run kha windows --compile
Creating Kha project.
Exporting asset 1 of 3 (grumpy_cat_nope.png).
Exporting asset 2 of 3 (helveticaneue_light.ttf).
Exporting asset 3 of 3 (wizard.png).
Assets done.
korefile found.
Creating Windows project files.
Compiling...
Microsoft (R) Build Engine version 14.0.24730.2
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 3.3.2016 2.08.45.
The target "BeforeGenerateProjectPriFile" listed in a BeforeTargets attribute at "C:\Program Files (x86)\MSBuild\Microsoft\NuGet\Microsoft.NuGet.targets (186,61)" does not exist in the project, and will be ignored.
1>Project "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" on node 1 (default targets).
1>InitializeBuildStatus:
Creating "Debug\Empty\Empty.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Date.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\List.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\LiveGame.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Main.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Reflect.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Std.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\StringBuf.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\StringTools.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Type.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__boot__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__files__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__lib__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__resources__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\cpp\Lib.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\cpp\vm\Mutex.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\IMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Timer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Unserializer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Utf8.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\IntMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\ObjectMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\StringMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Bytes.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Eof.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Error.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\AlignedQuad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Assets.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Blob.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\BlobList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Canvas.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Font.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\FontList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Framebuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\FrameTask.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Image.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\ImageList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Key.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Kravur.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\KravurImage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\LoaderImpl.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Resource.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Scaler.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Scheduler.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\ScreenRotation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Shaders.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Sound.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\SoundList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\System.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\SystemImpl.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\TargetRectangle.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\TimeTask.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Video.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\VideoList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\arrays\Float32Array.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio1\AudioChannel.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Audio.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Audio1.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Buffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics1\Graphics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\Graphics1.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\ImageScaleQuality.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\StbTruetype.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_aligned_quad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_bakedchar.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_fontinfo.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_packedchar.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_pack_context.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_pack_range.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_font_v_metrics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_glyph_h_metrics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_rect.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_region.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_vertex.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__active_edge.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__bitmap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__edge.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__point.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\BlendingOperation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ColoredShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CompareMode.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ConstantLocation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CubeMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CullMode.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\FragmentShader.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Graphics2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ImageShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\IndexBuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\MipMapFilter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\PipelineState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\PipelineStateBase.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\StencilAction.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TexDir.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureAddressing.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureFilter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureFormat.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureUnit.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Usage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexBuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexData.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexElement.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexShader.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexStructure.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Gamepad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Keyboard.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Mouse.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Sensor.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\SensorType.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Surface.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastMatrix3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastMatrix4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Matrix3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Matrix4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Quaternion.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\network\Controller.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\network\ControllerBuilder.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\Pose.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\PoseState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\SensorState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\TimeWarpImage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\TimeWarpParms.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\VrInterface.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\VrInterfaceEmulated.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\_Color\Color_Impl_.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\_SuperString\SuperString_Impl_.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\sys\io\File.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\jsmn.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\common\sha1.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\common\socket.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\msvccompat\StlLink.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\regexp\RegExp.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Init.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Interface.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Misc.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Process.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Random.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\String.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Sys.winrt.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Xml.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Array.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Dynamic.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Enum.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Math.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Anon.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Boot.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\CFFI.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Class.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Debug.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\GC.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\GCInternal.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Hash.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Object.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\RunLibs.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\StdLibs.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Thread.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\Direct3D9.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\IndexBufferImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\ProgramImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\RenderTargetImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\ShaderImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\TextureImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\VertexBufferImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\WinError.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Application.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\CodeStyle.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Log.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Mixer.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\SoundStream.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\stb_vorbis.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\stb_image.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\FileReader.winrt.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\FileWriter.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\Reader.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\Writer.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Core.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Network\Http.cpp"
Date.cpp
List.cpp
LiveGame.cpp
Main.cpp
Reflect.cpp
Std.cpp
StringBuf.cpp
StringTools.cpp
Type.cpp
__boot__.cpp
__files__.cpp
__lib__.cpp
__resources__.cpp
Lib.cpp
Mutex.cpp
IMap.cpp
Timer.cpp
Unserializer.cpp
Utf8.cpp
IntMap.cpp
ObjectMap.cpp
StringMap.cpp
Bytes.cpp
Eof.cpp
Error.cpp
AlignedQuad.cpp
Assets.cpp
Blob.cpp
BlobList.cpp
Canvas.cpp
Font.cpp
FontList.cpp
Framebuffer.cpp
FrameTask.cpp
Image.cpp
ImageList.cpp
Key.cpp
Kravur.cpp
KravurImage.cpp
LoaderImpl.cpp
Resource.cpp
Scaler.cpp
Scheduler.cpp
ScreenRotation.cpp
Shaders.cpp
Sound.cpp
SoundList.cpp
System.cpp
SystemImpl.cpp
TargetRectangle.cpp
TimeTask.cpp
Video.cpp
VideoList.cpp
Float32Array.cpp
AudioChannel.cpp
Audio.cpp
Audio1.cpp
Buffer.cpp
Graphics.cpp
Graphics1.cpp
ImageScaleQuality.cpp
StbTruetype.cpp
Stbtt_aligned_quad.cpp
1>
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(5184): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9064): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9511): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10000): warning C4101: 'k': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9996): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10577): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10583): warning C4101: 'pass': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
Stbtt_bakedchar.cpp
Stbtt_fontinfo.cpp
Stbtt_packedchar.cpp
Stbtt_pack_context.cpp
Stbtt_pack_range.cpp
Stbtt_temp_font_v_metrics.cpp
Stbtt_temp_glyph_h_metrics.cpp
Stbtt_temp_rect.cpp
Stbtt_temp_region.cpp
Stbtt_vertex.cpp
Stbtt__active_edge.cpp
Stbtt__bitmap.cpp
Stbtt__edge.cpp
Stbtt__point.cpp
BlendingOperation.cpp
ColoredShaderPainter.cpp
CompareMode.cpp
ConstantLocation.cpp
CubeMap.cpp
CullMode.cpp
FragmentShader.cpp
Graphics2.cpp
ImageShaderPainter.cpp
IndexBuffer.cpp
1>
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(214): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(249): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(259): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
MipMapFilter.cpp
PipelineState.cpp
PipelineStateBase.cpp
StencilAction.cpp
TexDir.cpp
TextShaderPainter.cpp
TextureAddressing.cpp
TextureFilter.cpp
TextureFormat.cpp
TextureUnit.cpp
Usage.cpp
VertexBuffer.cpp
VertexData.cpp
VertexElement.cpp
VertexShader.cpp
VertexStructure.cpp
Gamepad.cpp
Keyboard.cpp
Mouse.cpp
Sensor.cpp
SensorType.cpp
Surface.cpp
FastMatrix3.cpp
FastMatrix4.cpp
FastVector2.cpp
FastVector3.cpp
FastVector4.cpp
Matrix3.cpp
Matrix4.cpp
Quaternion.cpp
Vector2.cpp
Vector3.cpp
Vector4.cpp
Controller.cpp
ControllerBuilder.cpp
Pose.cpp
PoseState.cpp
SensorState.cpp
TimeWarpImage.cpp
TimeWarpParms.cpp
VrInterface.cpp
VrInterfaceEmulated.cpp
Color_Impl_.cpp
SuperString_Impl_.cpp
File.cpp
jsmn.cpp
sha1.cpp
socket.cpp
StlLink.cpp
RegExp.cpp
Init.cpp
Interface.cpp
Misc.cpp
Process.cpp
Random.cpp
String.cpp
Sys.winrt.cpp
Xml.cpp
Array.cpp
Dynamic.cpp
Enum.cpp
Math.cpp
Anon.cpp
Boot.cpp
CFFI.cpp
Class.cpp
Debug.cpp
GC.cpp
GCInternal.cpp
Hash.cpp
Object.cpp
RunLibs.cpp
StdLibs.cpp
Thread.cpp
Direct3D9.cpp
IndexBufferImpl.cpp
ProgramImpl.cpp
RenderTargetImpl.cpp
ShaderImpl.cpp
TextureImpl.cpp
VertexBufferImpl.cpp
WinError.cpp
Application.cpp
CodeStyle.cpp
Log.cpp
Mixer.cpp
SoundStream.cpp
stb_vorbis.cpp
stb_image.cpp
FileReader.winrt.cpp
FileWriter.cpp
Reader.cpp
Writer.cpp
Core.cpp
Http.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I
"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audiochannel_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\AudioChannel.cpp"
AudioChannel.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\Graphics.cpp"
Graphics.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Graphics.cpp"
Graphics.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\keyboard_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Keyboard.cpp"
Keyboard.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sound_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Sound.cpp"
Sound.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\video_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Video.cpp"
Video.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\constantlocation_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\ConstantLocation.cpp"
ConstantLocation.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics___.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\Graphics.cpp"
Graphics.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics2_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\Graphics2.cpp"
Graphics2.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\textureunit_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\TextureUnit.cpp"
TextureUnit.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\main_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\main.cpp"
main.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\file_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\File.cpp"
File.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\socket_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Socket.cpp"
Socket.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\" /Fd"Debug\Empty\vc140.pdb" /Gd /TC /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcreposix.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_chartables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_compile.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_config.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_dfa_exec.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_exec.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_fullinfo.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_get.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_globals.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_info.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_maketables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_newline.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_ord2utf8.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_refcount.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_study.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_tables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_try_flipped.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_ucd.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_valid_utf8.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_version.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_xclass.c"
pcreposix.c
pcre_chartables.c
pcre_compile.c
pcre_config.c
pcre_dfa_exec.c
pcre_exec.c
pcre_fullinfo.c
pcre_get.c
pcre_globals.c
pcre_info.c
pcre_maketables.c
pcre_newline.c
pcre_ord2utf8.c
pcre_refcount.c
pcre_study.c
pcre_tables.c
pcre_try_flipped.c
pcre_ucd.c
pcre_valid_utf8.c
pcre_version.c
pcre_xclass.c
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\string_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\String.cpp"
String.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\date_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Date.cpp"
Date.cpp
1>c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\interface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Interface.cpp"
Interface.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\lib_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Lib.cpp"
Lib.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audio_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Audio.cpp"
Audio.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mutex_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Mutex.cpp"
Mutex.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\system_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\System.cpp"
System.cpp
1>
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\thread_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Thread.cpp"
Thread.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mouse_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Input\Mouse.cpp"
Mouse.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\vrinterface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Vr\VrInterface.cpp"
VrInterface.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\error_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Error.cpp"
Error.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\system__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\System.cpp"
System.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audio__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Audio.cpp"
Audio.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sound__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Sound.cpp"
Sound.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics____.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\Graphics.cpp"
Graphics.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\image_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\Image.cpp"
Image.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\gamepad_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Gamepad.cpp"
Gamepad.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\keyboard__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Keyboard.cpp"
Keyboard.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mouse__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Mouse.cpp"
Mouse.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sensor_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Sensor.cpp"
Sensor.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\surface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Surface.cpp"
Surface.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\quaternion_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Quaternion.cpp"
Quaternion.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\random_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Random.cpp"
Random.cpp
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\socket__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Network\Socket.cpp"
Socket.cpp
ResourceCompile:
C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D _UNICODE /D UNICODE /l"0x0409" /nologo /fo"Debug\Empty\resources.res" resources.rc
Link:
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exe" /INCREMENTAL /NOLOGO ws2_32.lib dxguid.lib dsound.lib dinput8.lib d3d9.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /Debug /PDB:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.lib" /MACHINE:X86 Debug\Empty\resources.res
Debug\Empty\Date.obj
Debug\Empty\List.obj
Debug\Empty\LiveGame.obj
Debug\Empty\Main.obj
Debug\Empty\Reflect.obj
Debug\Empty\Std.obj
Debug\Empty\StringBuf.obj
Debug\Empty\StringTools.obj
Debug\Empty\Type.obj
Debug\Empty\__boot__.obj
Debug\Empty\__files__.obj
Debug\Empty\__lib__.obj
Debug\Empty\__resources__.obj
Debug\Empty\Lib.obj
Debug\Empty\Mutex.obj
Debug\Empty\IMap.obj
Debug\Empty\Timer.obj
Debug\Empty\Unserializer.obj
Debug\Empty\Utf8.obj
Debug\Empty\IntMap.obj
Debug\Empty\ObjectMap.obj
Debug\Empty\StringMap.obj
Debug\Empty\Bytes.obj
Debug\Empty\Eof.obj
Debug\Empty\Error.obj
Debug\Empty\AlignedQuad.obj
Debug\Empty\Assets.obj
Debug\Empty\Blob.obj
Debug\Empty\BlobList.obj
Debug\Empty\Canvas.obj
Debug\Empty\Font.obj
Debug\Empty\FontList.obj
Debug\Empty\Framebuffer.obj
Debug\Empty\FrameTask.obj
Debug\Empty\Image.obj
Debug\Empty\ImageList.obj
Debug\Empty\Key.obj
Debug\Empty\Kravur.obj
Debug\Empty\KravurImage.obj
Debug\Empty\LoaderImpl.obj
Debug\Empty\Resource.obj
Debug\Empty\Scaler.obj
Debug\Empty\Scheduler.obj
Debug\Empty\ScreenRotation.obj
Debug\Empty\Shaders.obj
Debug\Empty\Sound.obj
Debug\Empty\SoundList.obj
Debug\Empty\System.obj
Debug\Empty\SystemImpl.obj
Debug\Empty\TargetRectangle.obj
Debug\Empty\TimeTask.obj
Debug\Empty\Video.obj
Debug\Empty\VideoList.obj
Debug\Empty\Float32Array.obj
Debug\Empty\AudioChannel.obj
Debug\Empty\Audio.obj
Debug\Empty\Audio1.obj
Debug\Empty\Buffer.obj
Debug\Empty\Graphics.obj
Debug\Empty\Graphics1.obj
Debug\Empty\ImageScaleQuality.obj
Debug\Empty\StbTruetype.obj
Debug\Empty\Stbtt_aligned_quad.obj
Debug\Empty\Stbtt_bakedchar.obj
Debug\Empty\Stbtt_fontinfo.obj
Debug\Empty\Stbtt_packedchar.obj
Debug\Empty\Stbtt_pack_context.obj
Debug\Empty\Stbtt_pack_range.obj
Debug\Empty\Stbtt_temp_font_v_metrics.obj
Debug\Empty\Stbtt_temp_glyph_h_metrics.obj
Debug\Empty\Stbtt_temp_rect.obj
Debug\Empty\Stbtt_temp_region.obj
Debug\Empty\Stbtt_vertex.obj
Debug\Empty\Stbtt__active_edge.obj
Debug\Empty\Stbtt__bitmap.obj
Debug\Empty\Stbtt__edge.obj
Debug\Empty\Stbtt__point.obj
Debug\Empty\BlendingOperation.obj
Debug\Empty\ColoredShaderPainter.obj
Debug\Empty\CompareMode.obj
Debug\Empty\ConstantLocation.obj
Debug\Empty\CubeMap.obj
Debug\Empty\CullMode.obj
Debug\Empty\FragmentShader.obj
Debug\Empty\Graphics2.obj
Debug\Empty\ImageShaderPainter.obj
Debug\Empty\IndexBuffer.obj
Debug\Empty\MipMapFilter.obj
Debug\Empty\PipelineState.obj
Debug\Empty\PipelineStateBase.obj
Debug\Empty\StencilAction.obj
Debug\Empty\TexDir.obj
Debug\Empty\TextShaderPainter.obj
Debug\Empty\TextureAddressing.obj
Debug\Empty\TextureFilter.obj
Debug\Empty\TextureFormat.obj
Debug\Empty\TextureUnit.obj
Debug\Empty\Usage.obj
Debug\Empty\VertexBuffer.obj
Debug\Empty\VertexData.obj
Debug\Empty\VertexElement.obj
Debug\Empty\VertexShader.obj
Debug\Empty\VertexStructure.obj
Debug\Empty\Gamepad.obj
Debug\Empty\Keyboard.obj
Debug\Empty\Mouse.obj
Debug\Empty\Sensor.obj
Debug\Empty\SensorType.obj
Debug\Empty\Surface.obj
Debug\Empty\FastMatrix3.obj
Debug\Empty\FastMatrix4.obj
Debug\Empty\FastVector2.obj
Debug\Empty\FastVector3.obj
Debug\Empty\FastVector4.obj
Debug\Empty\Matrix3.obj
Debug\Empty\Matrix4.obj
Debug\Empty\Quaternion.obj
Debug\Empty\Vector2.obj
Debug\Empty\Vector3.obj
Debug\Empty\Vector4.obj
Debug\Empty\Controller.obj
Debug\Empty\ControllerBuilder.obj
Debug\Empty\Pose.obj
Debug\Empty\PoseState.obj
Debug\Empty\SensorState.obj
Debug\Empty\TimeWarpImage.obj
Debug\Empty\TimeWarpParms.obj
Debug\Empty\VrInterface.obj
Debug\Empty\VrInterfaceEmulated.obj
Debug\Empty\Color_Impl_.obj
Debug\Empty\SuperString_Impl_.obj
Debug\Empty\File.obj
Debug\Empty\jsmn.obj
Debug\Empty\sha1.obj
Debug\Empty\socket.obj
Debug\Empty\StlLink.obj
Debug\Empty\RegExp.obj
Debug\Empty\Init.obj
Debug\Empty\Interface.obj
Debug\Empty\Misc.obj
Debug\Empty\Process.obj
Debug\Empty\Random.obj
Debug\Empty\String.obj
Debug\Empty\Sys.winrt.obj
Debug\Empty\Xml.obj
Debug\Empty\pcreposix.obj
Debug\Empty\pcre_chartables.obj
Debug\Empty\pcre_compile.obj
Debug\Empty\pcre_config.obj
Debug\Empty\pcre_dfa_exec.obj
Debug\Empty\pcre_exec.obj
Debug\Empty\pcre_fullinfo.obj
Debug\Empty\pcre_get.obj
Debug\Empty\pcre_globals.obj
Debug\Empty\pcre_info.obj
Debug\Empty\pcre_maketables.obj
Debug\Empty\pcre_newline.obj
Debug\Empty\pcre_ord2utf8.obj
Debug\Empty\pcre_refcount.obj
Debug\Empty\pcre_study.obj
Debug\Empty\pcre_tables.obj
Debug\Empty\pcre_try_flipped.obj
Debug\Empty\pcre_ucd.obj
Debug\Empty\pcre_valid_utf8.obj
Debug\Empty\pcre_version.obj
Debug\Empty\pcre_xclass.obj
Debug\Empty\Array.obj
Debug\Empty\Dynamic.obj
Debug\Empty\Enum.obj
Debug\Empty\Math.obj
Debug\Empty\Anon.obj
Debug\Empty\Boot.obj
Debug\Empty\CFFI.obj
Debug\Empty\Class.obj
Debug\Empty\Debug.obj
Debug\Empty\GC.obj
Debug\Empty\GCInternal.obj
Debug\Empty\Hash.obj
Debug\Empty\Object.obj
Debug\Empty\RunLibs.obj
Debug\Empty\StdLibs.obj
Debug\Empty\Thread.obj
Debug\Empty\Direct3D9.obj
Debug\Empty\IndexBufferImpl.obj
Debug\Empty\ProgramImpl.obj
Debug\Empty\RenderTargetImpl.obj
Debug\Empty\ShaderImpl.obj
Debug\Empty\TextureImpl.obj
Debug\Empty\VertexBufferImpl.obj
Debug\Empty\WinError.obj
Debug\Empty\Application.obj
Debug\Empty\CodeStyle.obj
Debug\Empty\Log.obj
Debug\Empty\Mixer.obj
Debug\Empty\SoundStream.obj
Debug\Empty\stb_vorbis.obj
Debug\Empty\stb_image.obj
Debug\Empty\FileReader.winrt.obj
Debug\Empty\FileWriter.obj
Debug\Empty\Reader.obj
Debug\Empty\Writer.obj
Debug\Empty\Core.obj
Debug\Empty\Http.obj
Debug\Empty\\audiochannel_.obj
Debug\Empty\\graphics_.obj
Debug\Empty\\graphics__.obj
Debug\Empty\\keyboard_.obj
Debug\Empty\\sound_.obj
Debug\Empty\\video_.obj
Debug\Empty\\constantlocation_.obj
Debug\Empty\\graphics___.obj
Debug\Empty\\graphics2_.obj
Debug\Empty\\textureunit_.obj
Debug\Empty\\main_.obj
Debug\Empty\\file_.obj
Debug\Empty\\socket_.obj
Debug\Empty\\string_.obj
Debug\Empty\\date_.obj
Debug\Empty\\interface_.obj
Debug\Empty\\lib_.obj
Debug\Empty\\audio_.obj
Debug\Empty\\mutex_.obj
Debug\Empty\\system_.obj
Debug\Empty\\thread_.obj
Debug\Empty\\mouse_.obj
Debug\Empty\\vrinterface_.obj
Debug\Empty\\error_.obj
Debug\Empty\\system__.obj
Debug\Empty\\audio__.obj
Debug\Empty\\sound__.obj
Debug\Empty\\graphics____.obj
Debug\Empty\\image_.obj
Debug\Empty\\gamepad_.obj
Debug\Empty\\keyboard__.obj
Debug\Empty\\mouse__.obj
Debug\Empty\\sensor_.obj
Debug\Empty\\surface_.obj
Debug\Empty\\quaternion_.obj
Debug\Empty\\random_.obj
Debug\Empty\\socket__.obj
Creating library C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.lib and object C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exp
Empty.vcxproj -> C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exe
FinalizeBuildStatus:
Deleting file "Debug\Empty\Empty.tlog\unsuccessfulbuild".
Touching "Debug\Empty\Empty.tlog\Empty.lastbuildstate".
1>Done Building Project "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" (default targets).
Build succeeded.
"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" (default target) (1) ->
(ClCompile target) ->
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(5184): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9064): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9511): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10000): warning C4101: 'k': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9996): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10577): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10583): warning C4101: 'pass': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(214): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(249): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(259): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj]
12 Warning(s)
0 Error(s)
Time Elapsed 00:02:31.59
Done.
C:\Users\Lauri\Downloads\LiveGame>cd build\windows
C:\Users\Lauri\Downloads\LiveGame\build\windows>Empty.exe
Starting Kore
Image wizard.kng
Starting application
@RobDangerous
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You're the Twitch guy!
Will have a look at that when I'm back in the evening (European time). What graphics chip do you use and are your drivers up to date? We have one other guy who has a problem just like this with intel graphics.

@RobDangerous
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Correction: You're not the Twitch guy, but this is about the Twitch guy's code.

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