Created
March 3, 2016 00:34
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Haxe Kha LiveGame compile on Win10 does not load images
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Compiling on Windows | |
==================== | |
- Tested on Windows 10 64bit. | |
- Using Chocolatey https://chocolatey.org to install most software needed. | |
1. Click magnifying glass "search" button (it's at right side of Start button). | |
2. Write: | |
cmd.exe | |
3. Right click cmd.exe and left click "Run as Administrator". | |
4. Copy and paste following command, one line, it installs Chocolatey, | |
command is from https://chocolatey.org : | |
@powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://chocolatey.org/install.ps1'))" && SET PATH=%PATH%;%ALLUSERSPROFILE%\chocolatey\bin | |
5. Close cmd.exe window and open again using steps 1.-3. | |
6. Upgrade all with command: | |
choco upgrade -y all | |
7. Install haxe, text editor, git, Visual Studio Community 2015 with copy paste of command: | |
choco install -y haxe notepadplusplus git visualstudio2015community | |
8. Start Visual Studio Community 2015. You may need to login with your Hotmail/Outlook.com account | |
to receive updates etc. | |
9. Click File / New / Project / Visual C++ , and select to install Visual Studio 2015 C++ components. | |
When install starts, close Visual Studio big window, but let small C++ install window open so it | |
downloads and installs. | |
10. If you want to add your ssh keys, use cmd.exe as normal user to create directory: | |
cd \Users\YOURNAME | |
md .ssh | |
Then copy id_rsa and id_rsa.pub to directory C:\Users\YOURNAME\.ssh with | |
File Manager / Windows Explorer. | |
11. Use cmd.exe as normal user, and go to some directory, for example Downloads: | |
cd \Users\YOURNAME\Downloads | |
9. Clone git repo and compile and run it: | |
git clone https://github.com/skylerparr/LiveGame.git | |
cd LiveGame | |
run-windows.bat | |
.bat file has this contents: | |
haxelib run kha windows --compile | |
cd build\windows | |
Empty.exe | |
cd ..\.. | |
PROBLEM: I compiled it, but running Empty.exe shows black screen, it does not show graphics. Build log: | |
BUILD LOG, building at commit 1439bcebb34d06c6ba03883b43869262e2a3d931 | |
"added an animated sprite wizard" that worked for me on Linux, but not windows: | |
----------------------- | |
Microsoft Windows [Version 10.0.10586] | |
(c) 2015 Microsoft Corporation. Kaikki oikeudet pidätetään. | |
C:\WINDOWS\system32>cd \Users\Lauri\Downloads\LiveGame | |
C:\Users\Lauri\Downloads\LiveGame>run-windows.bat | |
C:\Users\Lauri\Downloads\LiveGame>haxelib run kha windows --compile | |
Creating Kha project. | |
Exporting asset 1 of 3 (grumpy_cat_nope.png). | |
Exporting asset 2 of 3 (helveticaneue_light.ttf). | |
Exporting asset 3 of 3 (wizard.png). | |
Assets done. | |
korefile found. | |
Creating Windows project files. | |
Compiling... | |
Microsoft (R) Build Engine version 14.0.24730.2 | |
Copyright (C) Microsoft Corporation. All rights reserved. | |
Build started 3.3.2016 2.08.45. | |
The target "BeforeGenerateProjectPriFile" listed in a BeforeTargets attribute at "C:\Program Files (x86)\MSBuild\Microsoft\NuGet\Microsoft.NuGet.targets (186,61)" does not exist in the project, and will be ignored. | |
1>Project "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" on node 1 (default targets). | |
1>InitializeBuildStatus: | |
Creating "Debug\Empty\Empty.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. | |
ClCompile: | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Date.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\List.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\LiveGame.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Main.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Reflect.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Std.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\StringBuf.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\StringTools.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\Type.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__boot__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__files__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__lib__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\__resources__.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\cpp\Lib.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\cpp\vm\Mutex.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\IMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Timer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Unserializer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\Utf8.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\IntMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\ObjectMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\ds\StringMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Bytes.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Eof.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\haxe\io\Error.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\AlignedQuad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Assets.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Blob.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\BlobList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Canvas.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Font.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\FontList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Framebuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\FrameTask.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Image.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\ImageList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Key.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Kravur.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\KravurImage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\LoaderImpl.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Resource.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Scaler.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Scheduler.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\ScreenRotation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Shaders.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Sound.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\SoundList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\System.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\SystemImpl.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\TargetRectangle.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\TimeTask.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\Video.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\VideoList.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\arrays\Float32Array.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio1\AudioChannel.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Audio.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Audio1.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\Buffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics1\Graphics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\Graphics1.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\ImageScaleQuality.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\StbTruetype.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_aligned_quad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_bakedchar.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_fontinfo.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_packedchar.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_pack_context.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_pack_range.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_font_v_metrics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_glyph_h_metrics.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_rect.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_temp_region.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt_vertex.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__active_edge.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__bitmap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__edge.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\truetype\Stbtt__point.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\BlendingOperation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ColoredShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CompareMode.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ConstantLocation.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CubeMap.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\CullMode.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\FragmentShader.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Graphics2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\ImageShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\IndexBuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\MipMapFilter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\PipelineState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\PipelineStateBase.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\StencilAction.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TexDir.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextShaderPainter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureAddressing.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureFilter.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureFormat.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\TextureUnit.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Usage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexBuffer.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexData.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexElement.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexShader.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\VertexStructure.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Gamepad.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Keyboard.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Mouse.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Sensor.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\SensorType.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\input\Surface.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastMatrix3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastMatrix4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\FastVector4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Matrix3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Matrix4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Quaternion.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector2.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector3.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\math\Vector4.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\network\Controller.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\network\ControllerBuilder.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\Pose.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\PoseState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\SensorState.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\TimeWarpImage.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\TimeWarpParms.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\VrInterface.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\vr\VrInterfaceEmulated.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\_Color\Color_Impl_.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\_SuperString\SuperString_Impl_.cpp" "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\sys\io\File.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\jsmn.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\common\sha1.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\common\socket.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\msvccompat\StlLink.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\regexp\RegExp.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Init.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Interface.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Misc.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Process.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Random.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\String.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Sys.winrt.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Xml.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Array.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Dynamic.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Enum.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\Math.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Anon.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Boot.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\CFFI.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Class.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Debug.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\GC.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\GCInternal.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Hash.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Object.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\RunLibs.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\StdLibs.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Thread.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\Direct3D9.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\IndexBufferImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\ProgramImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\RenderTargetImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\ShaderImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\TextureImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources\Kore\VertexBufferImpl.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\WinError.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Application.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\CodeStyle.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Log.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Mixer.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\SoundStream.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\stb_vorbis.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\stb_image.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\FileReader.winrt.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\FileWriter.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\Reader.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\IO\Writer.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Core.cpp" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Network\Http.cpp" | |
Date.cpp | |
List.cpp | |
LiveGame.cpp | |
Main.cpp | |
Reflect.cpp | |
Std.cpp | |
StringBuf.cpp | |
StringTools.cpp | |
Type.cpp | |
__boot__.cpp | |
__files__.cpp | |
__lib__.cpp | |
__resources__.cpp | |
Lib.cpp | |
Mutex.cpp | |
IMap.cpp | |
Timer.cpp | |
Unserializer.cpp | |
Utf8.cpp | |
IntMap.cpp | |
ObjectMap.cpp | |
StringMap.cpp | |
Bytes.cpp | |
Eof.cpp | |
Error.cpp | |
AlignedQuad.cpp | |
Assets.cpp | |
Blob.cpp | |
BlobList.cpp | |
Canvas.cpp | |
Font.cpp | |
FontList.cpp | |
Framebuffer.cpp | |
FrameTask.cpp | |
Image.cpp | |
ImageList.cpp | |
Key.cpp | |
Kravur.cpp | |
KravurImage.cpp | |
LoaderImpl.cpp | |
Resource.cpp | |
Scaler.cpp | |
Scheduler.cpp | |
ScreenRotation.cpp | |
Shaders.cpp | |
Sound.cpp | |
SoundList.cpp | |
System.cpp | |
SystemImpl.cpp | |
TargetRectangle.cpp | |
TimeTask.cpp | |
Video.cpp | |
VideoList.cpp | |
Float32Array.cpp | |
AudioChannel.cpp | |
Audio.cpp | |
Audio1.cpp | |
Buffer.cpp | |
Graphics.cpp | |
Graphics1.cpp | |
ImageScaleQuality.cpp | |
StbTruetype.cpp | |
Stbtt_aligned_quad.cpp | |
1> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(5184): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9064): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9511): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10000): warning C4101: 'k': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9996): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10577): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10583): warning C4101: 'pass': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
Stbtt_bakedchar.cpp | |
Stbtt_fontinfo.cpp | |
Stbtt_packedchar.cpp | |
Stbtt_pack_context.cpp | |
Stbtt_pack_range.cpp | |
Stbtt_temp_font_v_metrics.cpp | |
Stbtt_temp_glyph_h_metrics.cpp | |
Stbtt_temp_rect.cpp | |
Stbtt_temp_region.cpp | |
Stbtt_vertex.cpp | |
Stbtt__active_edge.cpp | |
Stbtt__bitmap.cpp | |
Stbtt__edge.cpp | |
Stbtt__point.cpp | |
BlendingOperation.cpp | |
ColoredShaderPainter.cpp | |
CompareMode.cpp | |
ConstantLocation.cpp | |
CubeMap.cpp | |
CullMode.cpp | |
FragmentShader.cpp | |
Graphics2.cpp | |
ImageShaderPainter.cpp | |
IndexBuffer.cpp | |
1> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(214): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(249): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
1>c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(259): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
MipMapFilter.cpp | |
PipelineState.cpp | |
PipelineStateBase.cpp | |
StencilAction.cpp | |
TexDir.cpp | |
TextShaderPainter.cpp | |
TextureAddressing.cpp | |
TextureFilter.cpp | |
TextureFormat.cpp | |
TextureUnit.cpp | |
Usage.cpp | |
VertexBuffer.cpp | |
VertexData.cpp | |
VertexElement.cpp | |
VertexShader.cpp | |
VertexStructure.cpp | |
Gamepad.cpp | |
Keyboard.cpp | |
Mouse.cpp | |
Sensor.cpp | |
SensorType.cpp | |
Surface.cpp | |
FastMatrix3.cpp | |
FastMatrix4.cpp | |
FastVector2.cpp | |
FastVector3.cpp | |
FastVector4.cpp | |
Matrix3.cpp | |
Matrix4.cpp | |
Quaternion.cpp | |
Vector2.cpp | |
Vector3.cpp | |
Vector4.cpp | |
Controller.cpp | |
ControllerBuilder.cpp | |
Pose.cpp | |
PoseState.cpp | |
SensorState.cpp | |
TimeWarpImage.cpp | |
TimeWarpParms.cpp | |
VrInterface.cpp | |
VrInterfaceEmulated.cpp | |
Color_Impl_.cpp | |
SuperString_Impl_.cpp | |
File.cpp | |
jsmn.cpp | |
sha1.cpp | |
socket.cpp | |
StlLink.cpp | |
RegExp.cpp | |
Init.cpp | |
Interface.cpp | |
Misc.cpp | |
Process.cpp | |
Random.cpp | |
String.cpp | |
Sys.winrt.cpp | |
Xml.cpp | |
Array.cpp | |
Dynamic.cpp | |
Enum.cpp | |
Math.cpp | |
Anon.cpp | |
Boot.cpp | |
CFFI.cpp | |
Class.cpp | |
Debug.cpp | |
GC.cpp | |
GCInternal.cpp | |
Hash.cpp | |
Object.cpp | |
RunLibs.cpp | |
StdLibs.cpp | |
Thread.cpp | |
Direct3D9.cpp | |
IndexBufferImpl.cpp | |
ProgramImpl.cpp | |
RenderTargetImpl.cpp | |
ShaderImpl.cpp | |
TextureImpl.cpp | |
VertexBufferImpl.cpp | |
WinError.cpp | |
Application.cpp | |
CodeStyle.cpp | |
Log.cpp | |
Mixer.cpp | |
SoundStream.cpp | |
stb_vorbis.cpp | |
stb_image.cpp | |
FileReader.winrt.cpp | |
FileWriter.cpp | |
Reader.cpp | |
Writer.cpp | |
Core.cpp | |
Http.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I | |
"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audiochannel_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\audio2\AudioChannel.cpp" | |
AudioChannel.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics2\Graphics.cpp" | |
Graphics.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\graphics4\Graphics.cpp" | |
Graphics.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\keyboard_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Keyboard.cpp" | |
Keyboard.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sound_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Sound.cpp" | |
Sound.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\video_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\Video.cpp" | |
Video.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\constantlocation_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\ConstantLocation.cpp" | |
ConstantLocation.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics___.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\Graphics.cpp" | |
Graphics.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics2_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\Graphics2.cpp" | |
Graphics2.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\textureunit_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\src\kha\kore\graphics4\TextureUnit.cpp" | |
TextureUnit.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\main_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\main.cpp" | |
main.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\file_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\File.cpp" | |
File.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\socket_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\std\Socket.cpp" | |
Socket.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\" /Fd"Debug\Empty\vc140.pdb" /Gd /TC /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcreposix.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_chartables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_compile.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_config.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_dfa_exec.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_exec.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_fullinfo.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_get.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_globals.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_info.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_maketables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_newline.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_ord2utf8.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_refcount.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_study.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_tables.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_try_flipped.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_ucd.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_valid_utf8.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_version.c" "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8\pcre_xclass.c" | |
pcreposix.c | |
pcre_chartables.c | |
pcre_compile.c | |
pcre_config.c | |
pcre_dfa_exec.c | |
pcre_exec.c | |
pcre_fullinfo.c | |
pcre_get.c | |
pcre_globals.c | |
pcre_info.c | |
pcre_maketables.c | |
pcre_newline.c | |
pcre_ord2utf8.c | |
pcre_refcount.c | |
pcre_study.c | |
pcre_tables.c | |
pcre_try_flipped.c | |
pcre_ucd.c | |
pcre_valid_utf8.c | |
pcre_version.c | |
pcre_xclass.c | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\string_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\String.cpp" | |
String.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\date_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Date.cpp" | |
Date.cpp | |
1>c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\interface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Interface.cpp" | |
Interface.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\lib_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\src\hx\Lib.cpp" | |
Lib.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audio_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Audio.cpp" | |
Audio.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mutex_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Mutex.cpp" | |
Mutex.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\system_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\System.cpp" | |
System.cpp | |
1> | |
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\thread_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Thread.cpp" | |
Thread.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mouse_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Input\Mouse.cpp" | |
Mouse.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\vrinterface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources\Kore\Vr\VrInterface.cpp" | |
VrInterface.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\error_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Error.cpp" | |
Error.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\system__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\System.cpp" | |
System.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\audio__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Audio.cpp" | |
Audio.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sound__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Audio\Sound.cpp" | |
Sound.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\graphics____.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\Graphics.cpp" | |
Graphics.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\image_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Graphics\Image.cpp" | |
Image.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\gamepad_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Gamepad.cpp" | |
Gamepad.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\keyboard__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Keyboard.cpp" | |
Keyboard.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\mouse__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Mouse.cpp" | |
Mouse.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\sensor_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Sensor.cpp" | |
Sensor.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\surface_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Input\Surface.cpp" | |
Surface.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\quaternion_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Quaternion.cpp" | |
Quaternion.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\random_.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Math\Random.cpp" | |
Random.cpp | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe /c /I"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Sources\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\include" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\thirdparty\pcre-7.8" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Backends\Kore\khacpp\project\libs\nekoapi" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Windows\Sources" /I"C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Backends\Direct3D9\Sources" /ZI /nologo /W3 /WX- /MP /Od /Oy- /D _CRT_SECURE_NO_WARNINGS /D SYS_WINDOWS /D HX_WINDOWS /D HXCPP_API_LEVEL=321 /D STATIC_LINK /D PCRE_STATIC /D HXCPP_SET_PROP /D HXCPP_VISIT_ALLOCS /D KORE /D ROTATE90 /D _WINSOCK_DEPRECATED_NO_WARNINGS /D DIRECT3D /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\Empty\\socket__.obj" /Fd"Debug\Empty\vc140.pdb" /Gd /TP /analyze- /errorReport:queue "C:\HaxeToolkit\haxe\lib\kha\16,1,2\Kore\Sources\Kore\Network\Socket.cpp" | |
Socket.cpp | |
ResourceCompile: | |
C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D _UNICODE /D UNICODE /l"0x0409" /nologo /fo"Debug\Empty\resources.res" resources.rc | |
Link: | |
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exe" /INCREMENTAL /NOLOGO ws2_32.lib dxguid.lib dsound.lib dinput8.lib d3d9.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /Debug /PDB:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.lib" /MACHINE:X86 Debug\Empty\resources.res | |
Debug\Empty\Date.obj | |
Debug\Empty\List.obj | |
Debug\Empty\LiveGame.obj | |
Debug\Empty\Main.obj | |
Debug\Empty\Reflect.obj | |
Debug\Empty\Std.obj | |
Debug\Empty\StringBuf.obj | |
Debug\Empty\StringTools.obj | |
Debug\Empty\Type.obj | |
Debug\Empty\__boot__.obj | |
Debug\Empty\__files__.obj | |
Debug\Empty\__lib__.obj | |
Debug\Empty\__resources__.obj | |
Debug\Empty\Lib.obj | |
Debug\Empty\Mutex.obj | |
Debug\Empty\IMap.obj | |
Debug\Empty\Timer.obj | |
Debug\Empty\Unserializer.obj | |
Debug\Empty\Utf8.obj | |
Debug\Empty\IntMap.obj | |
Debug\Empty\ObjectMap.obj | |
Debug\Empty\StringMap.obj | |
Debug\Empty\Bytes.obj | |
Debug\Empty\Eof.obj | |
Debug\Empty\Error.obj | |
Debug\Empty\AlignedQuad.obj | |
Debug\Empty\Assets.obj | |
Debug\Empty\Blob.obj | |
Debug\Empty\BlobList.obj | |
Debug\Empty\Canvas.obj | |
Debug\Empty\Font.obj | |
Debug\Empty\FontList.obj | |
Debug\Empty\Framebuffer.obj | |
Debug\Empty\FrameTask.obj | |
Debug\Empty\Image.obj | |
Debug\Empty\ImageList.obj | |
Debug\Empty\Key.obj | |
Debug\Empty\Kravur.obj | |
Debug\Empty\KravurImage.obj | |
Debug\Empty\LoaderImpl.obj | |
Debug\Empty\Resource.obj | |
Debug\Empty\Scaler.obj | |
Debug\Empty\Scheduler.obj | |
Debug\Empty\ScreenRotation.obj | |
Debug\Empty\Shaders.obj | |
Debug\Empty\Sound.obj | |
Debug\Empty\SoundList.obj | |
Debug\Empty\System.obj | |
Debug\Empty\SystemImpl.obj | |
Debug\Empty\TargetRectangle.obj | |
Debug\Empty\TimeTask.obj | |
Debug\Empty\Video.obj | |
Debug\Empty\VideoList.obj | |
Debug\Empty\Float32Array.obj | |
Debug\Empty\AudioChannel.obj | |
Debug\Empty\Audio.obj | |
Debug\Empty\Audio1.obj | |
Debug\Empty\Buffer.obj | |
Debug\Empty\Graphics.obj | |
Debug\Empty\Graphics1.obj | |
Debug\Empty\ImageScaleQuality.obj | |
Debug\Empty\StbTruetype.obj | |
Debug\Empty\Stbtt_aligned_quad.obj | |
Debug\Empty\Stbtt_bakedchar.obj | |
Debug\Empty\Stbtt_fontinfo.obj | |
Debug\Empty\Stbtt_packedchar.obj | |
Debug\Empty\Stbtt_pack_context.obj | |
Debug\Empty\Stbtt_pack_range.obj | |
Debug\Empty\Stbtt_temp_font_v_metrics.obj | |
Debug\Empty\Stbtt_temp_glyph_h_metrics.obj | |
Debug\Empty\Stbtt_temp_rect.obj | |
Debug\Empty\Stbtt_temp_region.obj | |
Debug\Empty\Stbtt_vertex.obj | |
Debug\Empty\Stbtt__active_edge.obj | |
Debug\Empty\Stbtt__bitmap.obj | |
Debug\Empty\Stbtt__edge.obj | |
Debug\Empty\Stbtt__point.obj | |
Debug\Empty\BlendingOperation.obj | |
Debug\Empty\ColoredShaderPainter.obj | |
Debug\Empty\CompareMode.obj | |
Debug\Empty\ConstantLocation.obj | |
Debug\Empty\CubeMap.obj | |
Debug\Empty\CullMode.obj | |
Debug\Empty\FragmentShader.obj | |
Debug\Empty\Graphics2.obj | |
Debug\Empty\ImageShaderPainter.obj | |
Debug\Empty\IndexBuffer.obj | |
Debug\Empty\MipMapFilter.obj | |
Debug\Empty\PipelineState.obj | |
Debug\Empty\PipelineStateBase.obj | |
Debug\Empty\StencilAction.obj | |
Debug\Empty\TexDir.obj | |
Debug\Empty\TextShaderPainter.obj | |
Debug\Empty\TextureAddressing.obj | |
Debug\Empty\TextureFilter.obj | |
Debug\Empty\TextureFormat.obj | |
Debug\Empty\TextureUnit.obj | |
Debug\Empty\Usage.obj | |
Debug\Empty\VertexBuffer.obj | |
Debug\Empty\VertexData.obj | |
Debug\Empty\VertexElement.obj | |
Debug\Empty\VertexShader.obj | |
Debug\Empty\VertexStructure.obj | |
Debug\Empty\Gamepad.obj | |
Debug\Empty\Keyboard.obj | |
Debug\Empty\Mouse.obj | |
Debug\Empty\Sensor.obj | |
Debug\Empty\SensorType.obj | |
Debug\Empty\Surface.obj | |
Debug\Empty\FastMatrix3.obj | |
Debug\Empty\FastMatrix4.obj | |
Debug\Empty\FastVector2.obj | |
Debug\Empty\FastVector3.obj | |
Debug\Empty\FastVector4.obj | |
Debug\Empty\Matrix3.obj | |
Debug\Empty\Matrix4.obj | |
Debug\Empty\Quaternion.obj | |
Debug\Empty\Vector2.obj | |
Debug\Empty\Vector3.obj | |
Debug\Empty\Vector4.obj | |
Debug\Empty\Controller.obj | |
Debug\Empty\ControllerBuilder.obj | |
Debug\Empty\Pose.obj | |
Debug\Empty\PoseState.obj | |
Debug\Empty\SensorState.obj | |
Debug\Empty\TimeWarpImage.obj | |
Debug\Empty\TimeWarpParms.obj | |
Debug\Empty\VrInterface.obj | |
Debug\Empty\VrInterfaceEmulated.obj | |
Debug\Empty\Color_Impl_.obj | |
Debug\Empty\SuperString_Impl_.obj | |
Debug\Empty\File.obj | |
Debug\Empty\jsmn.obj | |
Debug\Empty\sha1.obj | |
Debug\Empty\socket.obj | |
Debug\Empty\StlLink.obj | |
Debug\Empty\RegExp.obj | |
Debug\Empty\Init.obj | |
Debug\Empty\Interface.obj | |
Debug\Empty\Misc.obj | |
Debug\Empty\Process.obj | |
Debug\Empty\Random.obj | |
Debug\Empty\String.obj | |
Debug\Empty\Sys.winrt.obj | |
Debug\Empty\Xml.obj | |
Debug\Empty\pcreposix.obj | |
Debug\Empty\pcre_chartables.obj | |
Debug\Empty\pcre_compile.obj | |
Debug\Empty\pcre_config.obj | |
Debug\Empty\pcre_dfa_exec.obj | |
Debug\Empty\pcre_exec.obj | |
Debug\Empty\pcre_fullinfo.obj | |
Debug\Empty\pcre_get.obj | |
Debug\Empty\pcre_globals.obj | |
Debug\Empty\pcre_info.obj | |
Debug\Empty\pcre_maketables.obj | |
Debug\Empty\pcre_newline.obj | |
Debug\Empty\pcre_ord2utf8.obj | |
Debug\Empty\pcre_refcount.obj | |
Debug\Empty\pcre_study.obj | |
Debug\Empty\pcre_tables.obj | |
Debug\Empty\pcre_try_flipped.obj | |
Debug\Empty\pcre_ucd.obj | |
Debug\Empty\pcre_valid_utf8.obj | |
Debug\Empty\pcre_version.obj | |
Debug\Empty\pcre_xclass.obj | |
Debug\Empty\Array.obj | |
Debug\Empty\Dynamic.obj | |
Debug\Empty\Enum.obj | |
Debug\Empty\Math.obj | |
Debug\Empty\Anon.obj | |
Debug\Empty\Boot.obj | |
Debug\Empty\CFFI.obj | |
Debug\Empty\Class.obj | |
Debug\Empty\Debug.obj | |
Debug\Empty\GC.obj | |
Debug\Empty\GCInternal.obj | |
Debug\Empty\Hash.obj | |
Debug\Empty\Object.obj | |
Debug\Empty\RunLibs.obj | |
Debug\Empty\StdLibs.obj | |
Debug\Empty\Thread.obj | |
Debug\Empty\Direct3D9.obj | |
Debug\Empty\IndexBufferImpl.obj | |
Debug\Empty\ProgramImpl.obj | |
Debug\Empty\RenderTargetImpl.obj | |
Debug\Empty\ShaderImpl.obj | |
Debug\Empty\TextureImpl.obj | |
Debug\Empty\VertexBufferImpl.obj | |
Debug\Empty\WinError.obj | |
Debug\Empty\Application.obj | |
Debug\Empty\CodeStyle.obj | |
Debug\Empty\Log.obj | |
Debug\Empty\Mixer.obj | |
Debug\Empty\SoundStream.obj | |
Debug\Empty\stb_vorbis.obj | |
Debug\Empty\stb_image.obj | |
Debug\Empty\FileReader.winrt.obj | |
Debug\Empty\FileWriter.obj | |
Debug\Empty\Reader.obj | |
Debug\Empty\Writer.obj | |
Debug\Empty\Core.obj | |
Debug\Empty\Http.obj | |
Debug\Empty\\audiochannel_.obj | |
Debug\Empty\\graphics_.obj | |
Debug\Empty\\graphics__.obj | |
Debug\Empty\\keyboard_.obj | |
Debug\Empty\\sound_.obj | |
Debug\Empty\\video_.obj | |
Debug\Empty\\constantlocation_.obj | |
Debug\Empty\\graphics___.obj | |
Debug\Empty\\graphics2_.obj | |
Debug\Empty\\textureunit_.obj | |
Debug\Empty\\main_.obj | |
Debug\Empty\\file_.obj | |
Debug\Empty\\socket_.obj | |
Debug\Empty\\string_.obj | |
Debug\Empty\\date_.obj | |
Debug\Empty\\interface_.obj | |
Debug\Empty\\lib_.obj | |
Debug\Empty\\audio_.obj | |
Debug\Empty\\mutex_.obj | |
Debug\Empty\\system_.obj | |
Debug\Empty\\thread_.obj | |
Debug\Empty\\mouse_.obj | |
Debug\Empty\\vrinterface_.obj | |
Debug\Empty\\error_.obj | |
Debug\Empty\\system__.obj | |
Debug\Empty\\audio__.obj | |
Debug\Empty\\sound__.obj | |
Debug\Empty\\graphics____.obj | |
Debug\Empty\\image_.obj | |
Debug\Empty\\gamepad_.obj | |
Debug\Empty\\keyboard__.obj | |
Debug\Empty\\mouse__.obj | |
Debug\Empty\\sensor_.obj | |
Debug\Empty\\surface_.obj | |
Debug\Empty\\quaternion_.obj | |
Debug\Empty\\random_.obj | |
Debug\Empty\\socket__.obj | |
Creating library C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.lib and object C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exp | |
Empty.vcxproj -> C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Debug\Empty.exe | |
FinalizeBuildStatus: | |
Deleting file "Debug\Empty\Empty.tlog\unsuccessfulbuild". | |
Touching "Debug\Empty\Empty.tlog\Empty.lastbuildstate". | |
1>Done Building Project "C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" (default targets). | |
Build succeeded. | |
"C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj" (default target) (1) -> | |
(ClCompile target) -> | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(5184): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9064): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9511): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10000): warning C4101: 'k': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(9996): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10577): warning C4101: 'i': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics2\truetype\stbtruetype.cpp(10583): warning C4101: 'pass': unreferenced local variable [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(214): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(249): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\users\lauri\downloads\livegame\build\windows-build\sources\src\kha\graphics4\graphics2.cpp(259): warning C4305: 'argument': truncation from 'Float' to 'cpp::Float32' [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
c:\program files (x86)\windows kits\8.1\include\um\shlobj.h(1054): warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared [C:\Users\Lauri\Downloads\LiveGame\build\windows-build\Empty.vcxproj] | |
12 Warning(s) | |
0 Error(s) | |
Time Elapsed 00:02:31.59 | |
Done. | |
C:\Users\Lauri\Downloads\LiveGame>cd build\windows | |
C:\Users\Lauri\Downloads\LiveGame\build\windows>Empty.exe | |
Starting Kore | |
Image wizard.kng | |
Starting application | |
Correction: You're not the Twitch guy, but this is about the Twitch guy's code.
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You're the Twitch guy!
Will have a look at that when I'm back in the evening (European time). What graphics chip do you use and are your drivers up to date? We have one other guy who has a problem just like this with intel graphics.