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@xfry
Forked from agar3s/notasGameDevJS
Last active August 29, 2015 14:14
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Estado del Arte desarrollo de videojuegos en HTML5
-- Capacidades en el browser
- canvas
- webgl
- dispositivos de entrada
- key events
- mouse events
- usermedia: http://www.html5rocks.com/es/tutorials/getusermedia/intro/
- mic
- camera
- gamepad: http://www.html5rocks.com/en/tutorials/doodles/gamepad/
- Mobile
- touch: http://caniuse.com/#search=Touch Events
- device orientation: http://caniuse.com/#feat=deviceorientation + http://caniuse.com/#search=Screen Orientation + http://sandbox.juurlink.org/accelerometer/
- location: http://caniuse.com/#feat=geolocation
- localstorage: https://developer.mozilla.org/es/docs/DOM/Almacenamiento
- request animation Frame: http://css-tricks.com/using-requestanimationframe/
- webaudio: http://stuartmemo.com/synth/ http://caniuse.com/#feat=audio-api
- websocket: http://socket.io
- webrtc: http://thenextweb.com/google/2013/06/12/google-launches-chrome-experiment-cube-slam-a-pong-game-to-demo-the-browsers-video-chat-support-via-webrtc/
--- http://caniuse.com/
-- Libraries
- paper.js
- pixi.js
---
- three.js
- kinetic.js
- fabric.js
- easel.js
-- Frameworks / gameEngine
- ImpactJS
- Phaser
- voxel
--- http://html5gameengine.com/
--- http://techslides.com/html5-game-engines-and-frameworks/
-- https://www.ludei.com/cocoonjs/
-- game jams
-- http://itch.io/jams
-- monetización
-- http://clay.io/
-- http://www.html5games.net/
-- http://itch.io/
--
-- community
--- http://www.html5gamedevs.com/
--- http://gamedev.stackexchange.com/questions/tagged/html5
-- success
- http://ctr.clay.io/
- http://worldsbiggestpacman.com/play/#-1,-1
- http://www.freeriderhd.com/t/56751-gravity-mania-2
- http://race.assassinscreedpirates.com/
--
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