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//
// ContentView.swift
// AnimationTimingCurve
//
// Created by Chris Eidhof on 25.09.19.
// Copyright © 2019 Chris Eidhof. All rights reserved.
//
import SwiftUI
@mrharel
mrharel / proxyTrack.js
Created December 28, 2018 14:24
Using Proxy to Track Javascript Class
const callerMap = {};
function getCaller(error) {
if (error && error.stack) {
const lines = error.stack.split('\n');
if (lines.length > 2) {
let match = lines[2].match(/at ([a-zA-Z\-_$.]+) (.*)/);
if (match) {
return {
name: match[1].replace(/^Proxy\./, ''),
@kuyazee
kuyazee / google-sheets-colour-preview.js
Created September 20, 2018 07:38 — forked from Pathoschild/google-sheets-color-preview.js
A Google Sheets script which adds colour preview to cells. When you edit a cell containing a valid CSS hexadecimal colour code (like #000 or #000000), the background colour will be changed to that colour and the font colour will be changed to the inverse colour for readability.
/*
This script is meant to be used with a Google Sheets spreadsheet. When you edit a cell containing a
valid CSS hexadecimal colour code (like #000 or #000000), the background colour will be changed to
that colour and the font colour will be changed to the inverse colour for readability.
To use this script in a Google Sheets spreadsheet:
1. go to Tools » Script Editor » Spreadsheet;
2. erase everything in the text editor;
3. change the title to "Set colour preview on edit";
@oliveratgithub
oliveratgithub / emojis.json
Last active April 26, 2024 22:35
Emoji-list with emojis, names, shortcodes, unicode and html entities [massive list]
{
"emojis": [
{"emoji": "👩‍👩‍👧‍👧", "name": "family: woman, woman, girl, girl", "shortname": ":woman_woman_girl_girl:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F467", "html": "👩‍👩‍👧‍👧", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👧‍👦", "name": "family: woman, woman, girl, boy", "shortname": ":woman_woman_girl_boy:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F466", "html": "👩‍👩‍👧‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👦‍👦", "name": "family: woman, woman, boy, boy", "shortname": ":woman_woman_boy_boy:", "unicode": "1F469 200D 1F469 200D 1F466 200D 1F466", "html": "👩‍👩‍👦‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👨‍👩‍👧‍👧", "name": "family: man, woman, girl, girl", "shortname": ":man_woman_girl_girl:", "unicode": "1F468 200D 1F469 200D 1F467 200D 1F467", "html": "👨‍👩&z
@hasanbayatme
hasanbayatme / DrawLine.cs
Last active March 28, 2019 04:53
Unity (Game Engine) Line Drawing with mouse using Line Renderer. Useful for painting, drawing 2d physics lines.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DrawLine : MonoBehaviour
{
[SerializeField]
protected LineRenderer m_LineRenderer;
[SerializeField]
function withLinkAnalytics(mapPropsToData, WrappedComponent) {
class LinkAnalyticsWrapper extends React.Component {
componentDidMount() {
ReactDOM.findDOMNode(this).addEventListener('click', this.onClick);
}
componentWillUnmount() {
ReactDOM.findDOMNode(this).removeEventListener('click', this.onClick);
}
// import this to check each of the component's PropTypes against
import PropTypes from 'prop-types';
// helper method to determine whether a propType method is a particular PropType validator
const isCorrectPropType = (method, propType) =>
method === PropTypes[propType] || method === PropTypes[propType].isRequired;
// helper method to determine whether a prop is required or not - if it is required,
// it'll be equal to the .isRequired method on the propType.
const isPropTypeRequired = (method, propType) => method === PropTypes[propType].isRequired;
import hoistStatics from 'hoist-non-react-statics';
import React from 'react';
/**
* Allows two animation frames to complete to allow other components to update
* and re-render before mounting and rendering an expensive `WrappedComponent`.
*/
export default function deferComponentRender(WrappedComponent) {
class DeferredRenderWrapper extends React.Component {
constructor(props, context) {
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active May 5, 2024 16:18
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub