Outdated, refer to the client source code instead: https://github.com/xnumad/HabboSwfOpenSource
This collection of packet structures for the game Habbo is intended to be an extension of Deadman's existing packet structure collection at https://www.sngforum.info/showthread.php?tid=5513.
I did not commit the newly found structures of packets to his thread in the forum because I think having it here is more suitable; you can easily add your own packet structures by commenting (or forking, but I don't know if that's good for this case) and don't have to wait for your packet structure being added to the collection by a maintainer.
This however does not reach my intended goal to have all packet structures collected by many contributors in a central, single, clear and overseeable place, but I do not know of any better way to achieve my goal. (A GitHub repository may be one but I almost have no experience with these and they seem to be made for multiple files. JSON maybe is also a good way to store these and then parse the information into a good UI.) If you have any idea or suggestion for this, feel free to write a comment.
Thanks, tonmAr (xnumad)
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