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Initialize engine version: 2018.4.16f1 (e6e9ca02b32a) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 11.0 [level 11.1] | |
Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206) | |
Vendor: | |
VRAM: 10078 MB | |
Driver: 27.21.14.6551 | |
Begin MonoManager ReloadAssembly | |
- Completed reload, in 0.078 seconds | |
<RI> Initializing input. | |
<RI> Input initialized. | |
<RI> Initialized touch support. | |
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader | |
UnloadTime: 0.462800 ms | |
Network message MsgType.Highest + 22 is unregistered. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
[Message: BepInEx] BepInEx 5.3.0.0 - Risk of Rain 2 | |
[Info : BepInEx] Running under Unity v2018.4.16.15133130 | |
[Info : BepInEx] CLR runtime version: 4.0.30319.17020 | |
[Info : BepInEx] Supports SRE: False | |
[Message: BepInEx] Preloader started | |
[Info : BepInEx] Loaded 1 patcher methods from BepInEx.MonoMod.Loader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null | |
[Info : BepInEx] 2 patcher plugin(s) loaded | |
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] | |
[Info : MonoMod] Collecting target assemblies from mods | |
[Info : BepInEx] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader.Patcher] | |
[Message: MonoMod] [Main] Scanning for mods in directory. | |
[Message: MonoMod] [ReadMod] Loading mod dir: G:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\monomod | |
[Message: MonoMod] [ReadMod] Loading mod: G:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll | |
[Message: MonoMod] [Main] Found 1 mods | |
[Message: MonoMod] [Main] mm.PatchRefs(); fixup pre-pass | |
[Message: MonoMod] [Main] mm.AutoPatch(); | |
[Message: MonoMod] [AutoPatch] Parsing rules in loaded mods | |
[Message: MonoMod] [AutoPatch] PrePatch pass | |
[Message: MonoMod] [AutoPatch] Patch pass | |
[Message: MonoMod] [AutoPatch] PatchRefs pass | |
[Message: MonoMod] [PostProcessor] PostProcessor pass #1 | |
[Message: MonoMod] [Main] Done. | |
[Message: BepInEx] Preloader finished | |
[Message: BepInEx] Chainloader ready | |
[Message: BepInEx] Chainloader started | |
[Info : BepInEx] 1 plugins to load | |
[Warning: BepInEx] Plugin [UnityExplorer 3.3.3] targets a wrong version of BepInEx (5.4.5.0) and might not work until you update | |
[Info : BepInEx] Loading [UnityExplorer 3.3.3] | |
[Info : Harmony] Created Harmony instance id=com.sinai.unityexplorer, version=2.0.0.0, location=G:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\0Harmony.dll - Started from System.Void HarmonyLib.Tools.Logger::Log(HarmonyLib.Tools.Logger+LogChannel,System.Func`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]) location=G:\SteamLibrary\steamapps\common\Risk of Rain 2\BepInEx\core\0Harmony.dll | |
[Message:UnityExplorer] Initializing Legacy Input support... | |
[Message:UnityExplorer] Exception on ForceUnlockCursor.Init! System.MissingMethodException, System.Reflection.MethodInfo HarmonyLib.Harmony.Patch(System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) | |
[Message:UnityExplorer] Loaded UI AssetBundle | |
[Message:UnityExplorer] UI initialized. | |
[Message:UnityExplorer] UnityExplorer 3.3.3 initialized. | |
[Message: BepInEx] Chainloader startup complete | |
Facepunch.Steamworks Unity: WindowsPlayer | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Facepunch.Steamworks Os: Windows | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Facepunch.Steamworks Arch: x64 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data/Mono/data-000002471936F740.dll | |
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data/Mono/data-000002471B553020.dll | |
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data/Mono/data-00000247206CB940.dll | |
Searching for compatible XInput library... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Found Xinput1_4.dll. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Initializing Mod System... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Mod System initialized. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
WwiseUnity: Sound engine initialized successfully. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Setting current language to "en" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Launch Parameters: | |
arg[0]="G:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Skin skinCrocoDefault (RoR2.SkinDef) has an empty renderer field in its rendererInfos. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found | |
[RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.ReturnToBase (RoR2.EntityStateConfiguration)) failed: state type is null. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
[RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.TravelToEnd (RoR2.EntityStateConfiguration)) failed: state type is null. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
[RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.WaitAtTop (RoR2.EntityStateConfiguration)) failed: state type is null. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
[RoR2.Language] Setting current language to "en" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Attempting to load user profile /UserProfiles/55769371-7613-46c0-8534-62137a750599.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
stream.Length=154565 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Attempting to load user profile /UserProfiles/9d5f26cb-6f95-467a-aa72-7570b2fda107.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
stream.Length=111892 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Setting current language to "en" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Loaded archived convars. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Could not load config /Config/autoexec.cfg: Could not find file "G:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Active scene changed from to splash | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Loaded scene splash loadSceneMode=2 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Setting offline scene to intro | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Unloading 6 Unused Serialized files (Serialized files now loaded: 1) | |
Unloaded scene splash | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
UnloadTime: 8.326700 ms | |
Active scene changed from to intro | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Loaded scene intro loadSceneMode=Single | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 108877. | |
Total: 95.989200 ms (FindLiveObjects: 4.688000 ms CreateObjectMapping: 4.888800 ms MarkObjects: 85.633900 ms DeleteObjects: 0.778200 ms) | |
Setting offline scene to title | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Setting offline scene to title | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Unloading 6 Unused Serialized files (Serialized files now loaded: 1) | |
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed | |
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. | |
Unloaded scene intro | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
UnloadTime: 4.328400 ms | |
Active scene changed from to title | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Loaded scene title loadSceneMode=Single | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 127250. | |
Total: 120.573100 ms (FindLiveObjects: 6.133600 ms CreateObjectMapping: 5.375300 ms MarkObjects: 108.296400 ms DeleteObjects: 0.767000 ms) | |
Unloading 6 Unused Serialized files (Serialized files now loaded: 1) | |
Unloaded scene title | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
UnloadTime: 7.643200 ms | |
Active scene changed from to title | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Loaded scene title loadSceneMode=Single | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 127276. | |
Total: 122.924500 ms (FindLiveObjects: 6.353900 ms CreateObjectMapping: 6.472800 ms MarkObjects: 109.891200 ms DeleteObjects: 0.205800 ms) | |
Saved file "55769371-7613-46c0-8534-62137a750599.xml" (154143 bytes) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Shutting down Steamworks... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Shut down Steamworks. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) | |
Setting up 8 worker threads for Enlighten. | |
Thread -> id: 77f4 -> priority: 1 | |
Thread -> id: 801c -> priority: 1 | |
Thread -> id: 2c8c -> priority: 1 | |
Thread -> id: 1c2c -> priority: 1 | |
Thread -> id: 868c -> priority: 1 | |
Thread -> id: 1c10 -> priority: 1 | |
Thread -> id: 7840 -> priority: 1 | |
Thread -> id: 8dd8 -> priority: 1 |
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