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Capture mouse scroll events - SwiftUI
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// Built this simple example by reading these two files | |
// - https://github.com/iina/iina/blob/dcb8bbda72a5a725bb68d9eae53f806dc6c72273/iina/PlayerWindowController.swift | |
// - https://github.com/insidegui/VirtualBuddy/blob/main/VirtualUI/Source/Session/Components/SwiftUIVMView.swift | |
// - https://stackoverflow.com/questions/64530822 | |
import SwiftUI | |
struct MouseWheelScrollEventView: NSViewRepresentable { | |
typealias NSViewType = MouseView | |
var onMouseScrollEvent: (CGFloat, CGFloat) -> Void | |
func makeNSView(context: Context) -> MouseView { | |
let mouseView = MouseView() | |
mouseView.onMouseScrollEvent = self.onMouseScrollEvent | |
return mouseView | |
} | |
func updateNSView(_ nsView: MouseView, context: Context) { | |
print("update") | |
} | |
class MouseView: NSView { | |
var onMouseScrollEvent: (CGFloat, CGFloat) -> Void = {(_, _) in } | |
override func scrollWheel(with event: NSEvent) { | |
onMouseScrollEvent(event.scrollingDeltaX, event.scrollingDeltaY) | |
} | |
} | |
} | |
struct LearningCombine: View { | |
var body: some View { | |
VStack { | |
Text("hello world") | |
MouseWheelScrollEventView { (scrollingDeltaX, scrollingDeltaY) in | |
print("scrollingDeltaX: \(scrollingDeltaX)") | |
print("scrollingDeltaY: \(scrollingDeltaY)") | |
} | |
// .fixedSize() // uncomment this if you want the View to take up less space | |
.border(.green, width: 5) | |
} | |
} | |
} |
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