Base64 => Binary
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/* | |
Copyright (c) 2011, Daniel Guerrero | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
DISCLAIMED. IN NO EVENT SHALL DANIEL GUERRERO BE LIABLE FOR ANY | |
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
/** | |
* Uses the new array typed in javascript to binary base64 encode/decode | |
* at the moment just decodes a binary base64 encoded | |
* into either an ArrayBuffer (decodeArrayBuffer) | |
* or into an Uint8Array (decode) | |
* | |
* References: | |
* https://developer.mozilla.org/en/JavaScript_typed_arrays/ArrayBuffer | |
* https://developer.mozilla.org/en/JavaScript_typed_arrays/Uint8Array | |
*/ | |
var Base64Binary = { | |
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=", | |
/* will return a Uint8Array type */ | |
decodeArrayBuffer: function(input) { | |
var bytes = (input.length/4) * 3; | |
var ab = new ArrayBuffer(bytes); | |
this.decode(input, ab); | |
return ab; | |
}, | |
decode: function(input, arrayBuffer) { | |
//get last chars to see if are valid | |
var lkey1 = this._keyStr.indexOf(input.charAt(input.length-1)); | |
var lkey2 = this._keyStr.indexOf(input.charAt(input.length-2)); | |
var bytes = (input.length/4) * 3; | |
if (lkey1 == 64) bytes--; //padding chars, so skip | |
if (lkey2 == 64) bytes--; //padding chars, so skip | |
var uarray; | |
var chr1, chr2, chr3; | |
var enc1, enc2, enc3, enc4; | |
var i = 0; | |
var j = 0; | |
if (arrayBuffer) | |
uarray = new Uint8Array(arrayBuffer); | |
else | |
uarray = new Uint8Array(bytes); | |
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); | |
for (i=0; i<bytes; i+=3) { | |
//get the 3 octects in 4 ascii chars | |
enc1 = this._keyStr.indexOf(input.charAt(j++)); | |
enc2 = this._keyStr.indexOf(input.charAt(j++)); | |
enc3 = this._keyStr.indexOf(input.charAt(j++)); | |
enc4 = this._keyStr.indexOf(input.charAt(j++)); | |
chr1 = (enc1 << 2) | (enc2 >> 4); | |
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); | |
chr3 = ((enc3 & 3) << 6) | enc4; | |
uarray[i] = chr1; | |
if (enc3 != 64) uarray[i+1] = chr2; | |
if (enc4 != 64) uarray[i+2] = chr3; | |
} | |
return uarray; | |
} | |
} |
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