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self.map_web_view = QWebEngineView(MainWindow)
map_size = (700,480)
self.map_web_view.move((MainWindow.width()//4),MainWindow.height()//4)
self.map_web_view.setMinimumSize(map_size[0],map_size[1])
self.map_web_view.setObjectName(u"map")
self.map_web_view.load(QUrl().fromLocalFile(os.path.abspath(os.path.join(os.path.dirname(__file__),'geojson.html'))))
self.map_web_view.resize(640, 480)
self.map_web_view.show()
using UnityEngine;
public class Controller2D : MonoBehaviour
{
private const float skinWidth = .015f;
private Collider2D collider;
private Collider2D[] colliders;
private LayerMask collisionMaskAir;
@xphlawlessx
xphlawlessx / PlayerViewModel.kt
Last active June 19, 2019 13:14
playerViewModel
package com.wheelandhandle.space_sheet.model
import androidx.lifecycle.ViewModel
class PlayerViewModel : ViewModel()
{
var resourceData: HashMap<String, Int> = hashMapOf(
"one_p_bar" to 0,
"two_p_bar" to 0,
@xphlawlessx
xphlawlessx / PlayerFragment.kt
Last active June 19, 2019 13:13
PlayerFragment
package com.wheelandhandle.space_sheet.view
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.SeekBar
import androidx.fragment.app.Fragment
import androidx.lifecycle.Observer
import androidx.lifecycle.ViewModelProviders
import tkinter as tk
from tkinter import messagebox
from PIL import ImageTk, Image
import os
import pickle
class App(tk.Tk):
resource_types = ["Beryl", "Chromite", "Magnetite", "Pentlandite", "Sphalerite", "Hematite", "Cinnabar",
"Acanthite"]
import tkinter as tk
resource_types = ["Beryl", "Chromite", "Magnetite", "Pentlandite", "Sphalerite", "Hematite", "Cinnabar", "Acanthite"]
mod_types = ["x", "xx", "xxx"]
resource_sliders = {}
active_resource = ""
class UserView(tk.Frame):
@xphlawlessx
xphlawlessx / MapGenerator.cs
Created April 15, 2019 16:25
Firstattempt
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MapGenerator : MonoBehaviour
{