Created
August 8, 2023 16:08
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package main | |
import ( | |
"os" | |
"github.com/arduino/go-paths-helper" | |
log "github.com/sirupsen/logrus" | |
) | |
func GetDefaultHomeDir() *paths.Path { | |
// UserHomeDir returns the current user's home directory. | |
// On Unix, including macOS, it returns the $HOME environment variable. | |
// On Windows, it returns %USERPROFILE%. | |
// On Plan 9, it returns the $home environment variable. | |
homeDir, err := os.UserHomeDir() | |
if err != nil { | |
log.Panicf("Can't get user home dir: %s", err) | |
} | |
return paths.New(homeDir) | |
} | |
func getLaunchdAgentPath() *paths.Path { | |
homeDir := GetDefaultHomeDir() | |
launchAgentsPath := homeDir.Join("Library", "LaunchAgents") | |
agentPlistPath := launchAgentsPath.Join("ArduinoCreateAgent.plist") | |
if err := os.MkdirAll(launchAgentsPath.String(), 0755); err != nil { | |
log.Panicf("Could not create ~/Library/LaunchAgents directory: %s", err) | |
} | |
return agentPlistPath | |
} | |
func main() { | |
agentPlistPath := getLaunchdAgentPath() | |
log.Infof("Agent plist path: %s", agentPlistPath) | |
} |
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