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@xposedbones
Last active March 23, 2024 19:12
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Javascript Map range of number to another range
Number.prototype.map = function (in_min, in_max, out_min, out_max) {
return (this - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
}
export function clamp(input: number, min: number, max: number): number {
return input < min ? min : input > max ? max : input;
}
export function map(current: number, in_min: number, in_max: number, out_min: number, out_max: number): number {
const mapped: number = ((current - in_min) * (out_max - out_min)) / (in_max - in_min) + out_min;
return clamp(mapped, out_min, out_max);
}
@xposedbones
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var num = 5;
console.log(num.map(0, 10, -50, 50)); // 0
console.log(num.map(-20, 0, -100, 100)); // 150

@7ammer
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7ammer commented Oct 6, 2017

Cheers 👍

@sidewaiise
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Thanks, this is a great little extension.

@enijar
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enijar commented Jun 23, 2019

Here's a one-liner, for anyone interested.

const map = (value, x1, y1, x2, y2) => (value - x1) * (y2 - x2) / (y1 - x1) + x2;

@paul-asvb
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Thanks

@ronerlih
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I use this snippet a lot. thanks!

@xposedbones
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I use this snippet a lot. thanks!

Glad you like it!

@SergeyKhval
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@enijar thanks for this, exactly what I was looking for

@mekb-turtle
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mekb-turtle commented Aug 24, 2021

add if(out_min==out_max&&!isNaN(this))return out_min; to stop from returning NaN if out min/max is same

@marcusx2
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marcusx2 commented Nov 2, 2021

For float values at least, this method doesn't work. It can actually go slightly above. This is the correct function to deal with floats

(Number as any).prototype.map = function (in_min, in_max, out_min, out_max) {
	let val = (this - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
	if (val < out_min) val = out_min;
	else if (val > out_max) val = out_max;
	return val;
}

@xposedbones
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For float values at least, this method doesn't work. It can actually go slightly above. This is the correct function to deal with floats

(Number as any).prototype.map = function (in_min, in_max, out_min, out_max) {
	let val = (this - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
	if (val < out_min) val = out_min;
	else if (val > out_max) val = out_max;
	return val;
}

@marcusx2 Since you added (Number as any) I updated the snippet and add a typescript version to reflect what I currently use in production

@nwazuo
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nwazuo commented Jun 27, 2022

If you use GSAP, it has this as one of its utility methods as gsap.utils.mapRange. I haven't quite tested out how it deals with cases like floats. Also, I like that GSAP's mapRange has a handy feature that makes it return a function that 'remembers' the in_min, in_max, etc., values so that you can pass in any number input to repeat calculations with the same ranges.

@mekb-turtle
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simpler version:

const lerp = (a, b, t) => (b-a)*t+a;
const unlerp = (a, b, t) => (t-a)/(b-a);
const map = (a1, b1, a2, b2, t) => lerp(a2, b2, unlerp(a1, b1, t));

@LeoniePhiline
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@mekb-turtle What does lerp mean?

@mekb-turtle
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@mekb-turtle What does lerp mean?

Linear Interpolation

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