Skip to content

Instantly share code, notes, and snippets.

@xranby
Created November 19, 2013 22:01
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save xranby/0d65c92872c7a1522a8b to your computer and use it in GitHub Desktop.
Save xranby/0d65c92872c7a1522a8b to your computer and use it in GitHub Desktop.
unlicense-edit3d un.engine.opengl.shader.ShaderException: 0:1(10): error: GLSL 4.00 is not supported. INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: X.Org GL_RENDERER: Gallium 0.4 on AMD BARTS Mesa 9.2.1
cd /home/familjen/jogamp/unlicense-edit3d; JAVA_HOME=/usr/lib/jvm/default-java /home/familjen/netbeans-7.4/java/maven/bin/mvn "-Dexec.args=-classpath %classpath unp.edit3d.Editor" -Dexec.executable=/usr/lib/jvm/default-java/bin/java -Dexec.classpathScope=runtime org.codehaus.mojo:exec-maven-plugin:1.2.1:exec
Running NetBeans Compile On Save execution. Phase execution is skipped and output directories of dependency projects (with Compile on Save turned on) will be used instead of their jar artifacts.
Scanning for projects...
------------------------------------------------------------------------
Building Edit-3D 1.0
------------------------------------------------------------------------
--- exec-maven-plugin:1.2.1:exec (default-cli) @ edit3d ---
FPSAnimator P1:Thread[Thread-2-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[Thread-2-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Triangulation failed. no ear to cut.
Triangulation failed. no ear to cut.
0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.10, 1.20, 1.30, and 1.00 ES
un.engine.opengl.shader.ShaderException: 0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.10, 1.20, 1.30, and 1.00 ES
at un.engine.opengl.shader.ShaderUtils.loadShader(ShaderUtils.java:44)
at un.engine.opengl.shader.ShaderUtils.loadShaders(ShaderUtils.java:55)
at un.engine.opengl.shader.ShaderProgram.loadOnGpuMemory(ShaderProgram.java:125)
at un.engine.opengl.painter.GLPaintWorker.display(GLPaintWorker.java:132)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:399)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at jogamp.opengl.GLAutoDrawableBase.defaultDisplay(GLAutoDrawableBase.java:432)
at com.jogamp.opengl.GLAutoDrawableDelegate.display(GLAutoDrawableDelegate.java:167)
at un.engine.opengl.painter.GLPaintWorker.display(GLPaintWorker.java:85)
at un.engine.opengl.painter.GLPainter2D.flush(GLPainter2D.java:362)
at un.engine.opengl.widget.WGLPlane$PlanUpdater.update(WGLPlane.java:328)
at un.engine.opengl.phase.UpdatePhase.updateNode(UpdatePhase.java:57)
at un.engine.opengl.phase.UpdatePhase$2.visit(UpdatePhase.java:36)
at un.api.tree.AbstractNode.accept(AbstractNode.java:120)
at un.api.tree.DefaultNodeVisitor.visit(DefaultNodeVisitor.java:18)
at un.engine.opengl.phase.UpdatePhase$2.visit(UpdatePhase.java:38)
at un.api.tree.AbstractNode.accept(AbstractNode.java:120)
at un.engine.opengl.phase.UpdatePhase.process(UpdatePhase.java:49)
at un.engine.opengl.DirectContext.display(DirectContext.java:153)
at un.engine.opengl.widget.GLFrame.display(GLFrame.java:341)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:399)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:600)
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:75)
at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:443)
at com.jogamp.opengl.util.FPSAnimator$MainTask.run(FPSAnimator.java:170)
at java.util.TimerThread.mainLoop(Timer.java:555)
at java.util.TimerThread.run(Timer.java:505)
UI update : 128ms
0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.10, 1.20, 1.30, and 1.00 ES
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment