Created
July 5, 2020 02:58
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from browser import document, html, window | |
from javascript import Math | |
score = 0 | |
high_score = 0 | |
px = py = 10 | |
gs = tc = 20 | |
ax = ay = 15 | |
xv = yv = 0 | |
trail = [] | |
tail = 5 | |
pre_pause = [0,0] | |
paused = False | |
def game(): | |
global px, py, tc, gs, ax, ay, trail, tail, score | |
px += xv | |
py += yv | |
if px < 0: | |
px = tc-1 | |
if px > tc-1: | |
px = 0 | |
if py < 0: | |
py = tc-1 | |
if py > tc-1: | |
py = 0 | |
ctx.fillStyle = "black" | |
ctx.fillRect(0, 0, canvas.width, canvas.height) | |
ctx.fillStyle = "lime" | |
for i in range(len(trail)): | |
ctx.fillRect(trail[i][0]*gs, trail[i][1]*gs, gs-2, gs-2) | |
if trail[i][0] == px and trail[i][1] == py: | |
score = score if paused else 0 | |
tail = 5 | |
trail.insert(0, [px, py]) | |
while len(trail) > tail: | |
trail.pop() | |
if ax == px and ay == py: | |
tail += 1 | |
ax = Math.floor(Math.random()*tc) | |
ay = Math.floor(Math.random()*tc) | |
score += 1 | |
update_score(score) | |
ctx.fillStyle = "red" | |
ctx.fillRect(ax*gs, ay*gs, gs-2, gs-2) | |
def update_score(new_score): | |
global high_score | |
document["score"].innerHTML = "Score: " + str(new_score) | |
if new_score > high_score: | |
document["high-score"].innerHTML = "High Score: " + str(new_score) | |
high_score = new_score | |
def key_push(evt): | |
global xv, yv, pre_pause, paused | |
key = evt.keyCode | |
if key == 37 and not paused: | |
xv = -1 | |
yv = 0 | |
elif key == 38 and not paused: | |
xv = 0 | |
yv = -1 | |
elif key == 39 and not paused: | |
xv = 1 | |
yv = 0 | |
elif key == 40 and not paused: | |
xv = 0 | |
yv = 1 | |
elif key == 32: | |
temp = [xv, yv] | |
xv = pre_pause[0] | |
yv = pre_pause[1] | |
pre_pause = [*temp] | |
paused = not paused | |
def show_instructions(evt): | |
window.alert("Use the arrow keys to move and press spacebar to pause the game.") | |
canvas = document["game-board"] | |
ctx = canvas.getContext("2d") | |
document.addEventListener("keydown", key_push) | |
game_loop = window.setInterval(game, 1000/15) | |
instructions_btn = document["instructions-btn"] | |
instructions_btn.addEventListener("click", show_instructions) |
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