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Minimal GenuineChannels console application example with programmatic configuration
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// Compile using: csc gtcptest.cs /r:GenuineChannels.dll | |
// First run — start server | |
// Second run — start client | |
using System; | |
using System.Collections.Generic; | |
using System.Runtime.Remoting; | |
using System.Runtime.Remoting.Channels; | |
using Belikov.GenuineChannels.GenuineTcp; | |
namespace TestApp | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
try | |
{ | |
RunServer(); | |
} | |
catch | |
{ | |
RunClient(); | |
} | |
} | |
private static void RegisterChannel(bool server = false) | |
{ | |
var props = new Dictionary<string, string> | |
{ | |
{ "name", "GTCP1" }, | |
{ "priority", "100" } | |
}; | |
if (server) | |
{ | |
props["port"] = "8737"; | |
} | |
var channel = new GenuineTcpChannel(props, null, null); | |
ChannelServices.RegisterChannel(channel, false); | |
} | |
private static void RunServer() | |
{ | |
RegisterChannel(server: true); | |
var service = new Service(); | |
var objref = RemotingServices.Marshal(service, "Service"); | |
Console.WriteLine("Server started. Press ENTER to quit"); | |
Console.ReadLine(); | |
} | |
internal class Service : MarshalByRefObject, IService | |
{ | |
public string Greeting(string s) | |
{ | |
var result = $"Hello, {s}!"; | |
Console.WriteLine("Replying to client: {0}", result); | |
return result; | |
} | |
} | |
public interface IService | |
{ | |
string Greeting(string s); | |
} | |
private static void RunClient() | |
{ | |
Console.WriteLine("Connecting to server..."); | |
RegisterChannel(); | |
var proxy = (IService)Activator.GetObject(typeof(IService), "gtcp://localhost:8737/Service"); | |
var greeting = proxy.Greeting("World"); | |
Console.WriteLine("Server replies: {0}", greeting); | |
Console.WriteLine("Press ENTER to quit."); | |
Console.ReadLine(); | |
} | |
} | |
} |
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