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@yblee85
Created April 7, 2013 18:38
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dzi code
just in case, dzi example code below.
/******************************* index.html *****************************************/
<!DOCTYPE html>
<html ng-app="angularjs-starter">
<head lang="en">
<meta charset="utf-8">
<title>Custom Plunker</title>
<script src="//ajax.googleapis.com/ajax/libs/angularjs/1.0.3/angular.min.js"></script>
<link rel="stylesheet" href="style.css">
<script>
document.write('<base href="' + document.location + '" />');
</script>
<script src="app.js"></script>
</head>
<body>
<deepzoom-image
dzi-mouse-wheel
up="bigger()"
down="smaller()"
ng-style="style()"
class="small"
uri="dzi/uuid"
view_width="222"
view_height="220">
</deepzoom-image>
</body>
</html>
/**************************************************************************************/
/************************************* style.css ************************************/
/* CSS goes here */
.big {
width : 200px;
height : 200px
}
.small {
width : 100px;
height : 100px
}
/*************************************************************************************/
/********************************** app.js *******************************************/
var app = angular.module('angularjs-starter', []);
function getMaximumLevel(){
var level = Math.ceil( Math.log( Math.max( width, height ))/Math.LN2);
return level;
}
app.directive("deepzoomImage",function(){
var tile_size = 256;
var overlap = 1;
var image_format = "png";
return {
restrict: "E",
controller: function($scope) {
console.log("deepzoomImage controller fn start");
$scope.bigger = function(){
//$scope.view_width = 500;
//$scope.view_height = 500;
$scope.view_width = Math.ceil($scope.view_width*1.15);
$scope.view_height = Math.ceil($scope.view_height*1.15);
$scope.$digest();
};
$scope.smaller = function(){
//$scope.view_width = 100;
//$scope.view_height = 100;
$scope.view_width = Math.ceil($scope.view_width/1.15);
$scope.view_height = Math.ceil($scope.view_height/1.15);
$scope.$digest();
};
$scope.style = function () {
return {
'height': $scope.view_width + 'px',
'width': $scope.view_height + 'px'
};
};
console.log("deepzoomImage controller fn finish");
},
scope : {
view_width:"@",
view_height:"@",
up:'&',
down:'&',
uri : "="
},
link:function(scope,element,attr,controller){
console.log("deepzoomImage link function start");
var temp_width = attr.viewWidth;
var temp_height = attr.viewHeight;
var deepzoom_element = angular.element('<img src="http://placehold.it/' + temp_width + 'x' + temp_height + '">');
element.append(deepzoom_element);
scope.$watch("view_width", function(dimension,old_dimension,scope){
console.log("watch width start ");
// initialize scope size
if(scope.view_width==null || scope.view_height==null) {
scope.view_width = temp_width;
scope.view_height = temp_height;
}
deepzoom_element[0].src = "http://placehold.it/"+scope.view_width+"x"+scope.view_height;
console.log("watch width finish");
});
width = parseInt(temp_width,10);
height = parseInt(temp_height,10);
scope.scope_pyramid_levels = getMaximumLevel(width,height);
computeLevels(width,height,tile_size);
console.log("deepzoomImage link function finish");
}
};
});
generalMouseWheel = function() {
return {
link : function(scope, element, attr) {
console.log("mousewheel link fn start");
element.bind('mousewheel', function(event) {
var delta = event.wheelDeltaY;
var dir = delta > 0 ? 'Up' : 'Down';
var vel = Math.abs(delta);
if(dir=='Up') {
console.log("up, scope size ", scope.view_width, "x", scope.view_height);
//scope.up(); this doesn't work
scope.bigger();
} else {
console.log("down");
//scope.down();
scope.smaller();
}
return false;
});
console.log("mousewheel link fn start");
}
};
}
dziMouseWheel = angular.extend({
require : '^deepzoomImage'
}, generalMouseWheel());
app.directive("dziMouseWheel",function(){
return dziMouseWheel;
});
function computeLevels( width , height, tileSize )
{
var maxLevel = getMaximumLevel( width, height );
var columns ;
var rows ;
for( var level = maxLevel; level >= 0; level-- )
{
// compute number of rows & columns
columns = Math.ceil( width / tileSize );
rows = Math.ceil( height / tileSize );
console.log( "level " , level , " is " , width , " x " , height , " (" , columns , " columns, " , rows , " rows)" );
// compute dimensions of next level
width = Math.ceil( width / 2 );
height = Math.ceil( height / 2 );
}
}
/**************************************************************************************/
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