Created
May 13, 2014 08:31
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Solution for Surface on codingame
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// Read inputs from System.in, Write outputs to System.out. | |
// Your class name has to be Solution | |
import java.util.*; | |
import java.io.*; | |
import java.math.*; | |
class Solution { | |
static boolean[][] terrain; | |
static int largeur; | |
static int hauteur; | |
private static class Point { | |
int x; | |
int y; | |
public Point(int x, int y) { | |
this.x = x; | |
this.y = y; | |
} | |
@Override | |
public boolean equals(Object o) { | |
Point point = (Point) o; | |
return x == point.x && y == point.y; | |
} | |
@Override | |
public int hashCode() { | |
int result = x; | |
result = 31 * result + y; | |
return result; | |
} | |
public List<Point> next() { | |
List<Point> result = new ArrayList<Point>(); | |
if (x > 0) { | |
result.add(new Point(x - 1, y)); | |
} | |
if (x < largeur-1) { | |
result.add(new Point(x + 1, y)); | |
} | |
if (y > 0) { | |
result.add(new Point(x, y - 1)); | |
} | |
if (y < hauteur-1) { | |
result.add(new Point(x, y + 1)); | |
} | |
return result; | |
} | |
} | |
private static void init(Scanner in) { | |
largeur = in.nextInt(); | |
hauteur = in.nextInt();in.nextLine(); | |
terrain = new boolean[largeur][hauteur]; | |
for (int y = 0; y < hauteur; y++) { | |
String line = in.nextLine(); | |
for (int x = 0; x < largeur; x++) { | |
terrain[x][y] = false; | |
if (line.charAt(x) == 'O') { | |
terrain[x][y] = true; | |
} | |
} | |
} | |
} | |
public static void main(String args[]) { | |
Scanner in = new Scanner(System.in); | |
init(in); | |
int nbTests = in.nextInt(); | |
for (int i = 0; i< nbTests; i++) { | |
int x = in.nextInt(); | |
int y = in.nextInt(); | |
System.out.println(tailleLac(new Point(x, y))); | |
} | |
} | |
public static int tailleLac(Point point) { | |
LinkedList<Point> pointToExplore = new LinkedList<Point>(); | |
Set<Point> pointExplored = new HashSet<Point>(); | |
pointToExplore.add(point); | |
int tailleLac = 0; | |
while (!pointToExplore.isEmpty()) { | |
Point next = pointToExplore.removeFirst(); | |
if (!pointExplored.contains(next) | |
&& terrain[next.x][next.y]) { | |
tailleLac++; | |
pointExplored.add(next); | |
pointToExplore.addAll(next.next()); | |
} | |
} | |
return tailleLac; | |
} | |
} |
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