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;; http://forums.bgdev.org/index.php?showtopic=44083 | |
(defvar ace (/ 1 13)) | |
(defvar heart0 (/ 13 51)) | |
(defvar heart1 (/ 12 51)) | |
(defvar heart (/ (+ heart1 (* 3 heart0)) 4)) | |
(defvar probability (* ace heart)) | |
;; Our deck of cards: | |
;; 0-12 -- spades (2 3 4 5 6 7 8 9 10 jack queen king ace) | |
;; 13-25 -- hearts | |
;; 26-38 -- diamonds | |
;; 39-51 -- clubs | |
(defun ace? (n) | |
(member n '(12 25 38 51))) | |
(defun heart? (n) | |
(and (<= 13 n) (<= n 25))) | |
(setq *random-state* (make-random-state t)) | |
(defun draw-card (&optional selected) | |
(let ((r (random 52))) | |
(if (eql r selected) | |
(draw-card selected) | |
r))) | |
(defun draw-and-check () | |
(let* ((first (draw-card)) | |
(second (draw-card first))) | |
(and (ace? first) (heart? second)))) | |
(defun run (runs) | |
(let ((wins 0)) | |
(loop for i from 1 to runs do | |
(setq wins (+ wins (if (draw-and-check) 1 0)))) | |
(/ wins runs))) | |
(progn | |
(princ "Expected: ") | |
(princ (float (* 100 probability))) | |
(fresh-line) | |
(princ "Actual (10M runs): ") | |
(princ (float (* 100 (run 10000000)))) | |
(fresh-line)) |
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