Created
February 15, 2013 11:48
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Monotouch: Adding controls (Views) to the first controller
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public class HomeViewController : UIViewController | |
{ | |
public override void ViewDidLoad() | |
{ | |
Title = "Home"; | |
// A 'view' aka label control for this view | |
UILabel label = new UILabel(); | |
label.Text = "HomeViewController"; | |
label.Frame = Center(100, 100); | |
label.BackgroundColor = UIColor.LightGray; | |
View.AddSubview(label); | |
// 2 toolbar items | |
UIBarButtonItem item1 = new UIBarButtonItem(); | |
item1.Title = "Click me"; | |
item1.Clicked += delegate(object sender, EventArgs e) | |
{ | |
Level2ViewController controller = new Level2ViewController(); | |
NavigationController.PushViewController(controller, true); | |
}; | |
UIBarButtonItem item2 = new UIBarButtonItem(); | |
item2.Title = "View with no back"; | |
item2.Clicked += delegate(object sender, EventArgs e) | |
{ | |
ViewWithNoBackController controller = new ViewWithNoBackController(); | |
NavigationController.PushViewController(controller, true); | |
}; | |
ToolbarItems = new UIBarButtonItem[] { item1, item2 }; | |
base.ViewDidLoad(); | |
} | |
public override void ViewWillAppear(bool animated) | |
{ | |
// Re-show the toolbar here for consistency | |
NavigationController.SetToolbarHidden(false, true); | |
base.ViewWillAppear(animated); | |
} | |
public RectangleF Center(float width, float height) | |
{ | |
var rect = new RectangleF((View.Frame.Width / 2) - (width / 2), (View.Frame.Height / 2) - (height / 2), width, height); | |
// Prints: | |
// Rect: {X=110,Y=180,Width=100,Height=100} | |
// Frame: {X=0,Y=20,Width=320,Height=460} | |
Console.WriteLine("Rect: {0}", rect); | |
Console.WriteLine("Frame: {0}", View.Frame); | |
return rect; | |
} | |
} |
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