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Created April 19, 2013 09:06
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python sample
'''
Accordion
=========
.. versionadded:: 1.0.8
.. warning::
This widget is still experimental, and its API is subject to change in a
future version.
.. image:: images/accordion.jpg
:align: right
The Accordion widget is a form of menu where the options are stacked either
vertically or horizontally, and the item in focus/when touched opens up
displaying his content.
The :class:`Accordion` will contain one or many :class:`AccordionItem`
instances, that will contain one root content widget. You'll have a Tree like
this:
- Accordion
- AccordionItem
- YourContent
- AccordionItem
- BoxLayout
- Another user content 1
- Another user content 2
- AccordionItem
- Another user content
The current implementation divides the :class:`AccordionItem` into two parts:
#. One container for the title bar
#. One container for the content
The title bar is made from a Kv template. We'll see how to create a new template
to customize the design of the title bar.
.. warning::
If you see message like::
[WARNING] [Accordion] not have enough space for displaying all children
[WARNING] [Accordion] need 440px, got 100px
[WARNING] [Accordion] layout aborted.
That means you have too many children, and there is no more space to
display any content. This is "normal", and nothing will be done. Try to
increase the space for the accordion, and reduce the number of children. You
can also reduce the :attr:`Accordion.min_space`.
Simple example
--------------
.. include:: ../../examples/widgets/accordion_1.py
:literal:
Customize the accordion
-----------------------
You can increase the default size of the title bar::
root = Accordion(min_space=60)
Or change the orientation to vertical::
root = Accordion(orientation='vertical')
AccordionItem is more configurable, and you can set your own title background
when the item is collapsed or opened::
item = AccordionItem(background_normal='image_when_collapsed.png',
background_selected='image_when_selected.png')
'''
__all__ = ('Accordion', 'AccordionItem', 'AccordionException')
from kivy.animation import Animation
from kivy.uix.floatlayout import FloatLayout
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.properties import (ObjectProperty, StringProperty,
BooleanProperty, NumericProperty,
ListProperty, OptionProperty, DictProperty)
from kivy.uix.widget import Widget
from kivy.logger import Logger
class AccordionException(Exception):
'''AccordionException class.
'''
pass
class AccordionItem(FloatLayout):
'''AccordionItem class, that must be used in conjunction with
:class:`Accordion` class. See module documentation for more information.
'''
title = StringProperty('')
'''Title string of the item. The title might be used in conjuction with the
`AccordionItemTitle` template. If you are using a custom template, you can
use that property as a text entry, or not. By default, it's used for the
title text. See title_template and the example below.
:data:`title` is a :class:`~kivy.properties.StringProperty`, default to ''
'''
title_template = StringProperty('AccordionItemTitle')
'''Template to use for creating the title part of the accordion item. The
default template is a simple Label, not customizable (except the text) that
supports vertical and horizontal orientation, and different backgrounds for
collapse and selected mode.
It's better to create and use your own template, if the default template
does not suffice.
:data:`title` is a :class:`~kivy.properties.StringProperty`, default to
'AccordionItemTitle'. The current default template lives in the
`kivy/data/style.kv` file.
Here is the code if you want to build your own template::
[AccordionItemTitle@Label]:
text: ctx.title
canvas.before:
Color:
rgb: 1, 1, 1
BorderImage:
source:
ctx.item.background_normal \
if ctx.item.collapse \
else ctx.item.background_selected
pos: self.pos
size: self.size
PushMatrix
Translate:
xy: self.center_x, self.center_y
Rotate:
angle: 90 if ctx.item.orientation == 'horizontal' else 0
axis: 0, 0, 1
Translate:
xy: -self.center_x, -self.center_y
canvas.after:
PopMatrix
'''
title_args = DictProperty({})
'''Default arguments that will be pass to the
:meth:`kivy.lang.Builder.template` method.
:data:`title_args` is a :class:`~kivy.properties.DictProperty`, default to
{}
'''
collapse = BooleanProperty(True)
'''Boolean to indicate if the current item is collapsed or not.
:data:`collapse` is a :class:`~kivy.properties.BooleanProperty`, default to
True
'''
collapse_alpha = NumericProperty(1.)
'''Value between 0 and 1 to indicate how much the item is collasped (1) or
selected (0). It's mostly used for animation.
:data:`collapse_alpha` is a :class:`~kivy.properties.NumericProperty`,
default to 1.
'''
accordion = ObjectProperty(None)
'''Instance of the :class:`Accordion` that the item belongs to.
:data:`accordion` is an :class:`~kivy.properties.ObjectProperty`, default to
None.
'''
background_normal = StringProperty(
'atlas://data/images/defaulttheme/button')
'''Background image of the accordion item used for default graphical
representation, when the item is collapsed.
:data:`background_normal` is an :class:`~kivy.properties.StringProperty`,
default to 'atlas://data/images/defaulttheme/button'
'''
background_selected = StringProperty(
'atlas://data/images/defaulttheme/button_pressed')
'''Background image of the accordion item used for default graphical
representation, when the item is selected (not collapsed).
:data:`background_normal` is an :class:`~kivy.properties.StringProperty`,
default to 'atlas://data/images/defaulttheme/button_pressed'
'''
orientation = OptionProperty('vertical', options=(
'horizontal', 'vertical'))
'''Link to the :attr:`Accordion.orientation` property.
'''
min_space = NumericProperty('44dp')
'''Link to the :attr:`Accordion.min_space` property.
'''
content_size = ListProperty([100, 100])
'''(internal) Set by the :class:`Accordion` to the size allocated for the
content.
'''
container = ObjectProperty(None)
'''(internal) Property that will be set to the container of children, inside
the AccordionItem representation.
'''
container_title = ObjectProperty(None)
'''(internal) Property that will be set to the container of title, inside
the AccordionItem representation.
'''
def __init__(self, **kwargs):
self._trigger_title = Clock.create_trigger(self._update_title, -1)
self._anim_collapse = None
super(AccordionItem, self).__init__(**kwargs)
self.bind(title=self._trigger_title,
title_template=self._trigger_title,
title_args=self._trigger_title)
self._trigger_title()
def add_widget(self, widget):
if self.container is None:
return super(AccordionItem, self).add_widget(widget)
return self.container.add_widget(widget)
def remove_widget(self, widget):
if self.container:
self.container.remove_widget(widget)
super(AccordionItem, self).remove_widget(widget)
def on_collapse(self, instance, value):
accordion = self.accordion
if accordion is None:
return
if not value:
self.accordion.select(self)
collapse_alpha = float(value)
if self._anim_collapse:
self._anim_collapse.stop()
self._anim_collapse = None
if self.collapse_alpha != collapse_alpha:
self._anim_collapse = Animation(
collapse_alpha=collapse_alpha,
t=accordion.anim_func,
d=accordion.anim_duration).start(self)
def on_collapse_alpha(self, instance, value):
self.accordion._trigger_layout()
def on_touch_down(self, touch):
if not self.collide_point(*touch.pos):
return
if self.collapse:
self.collapse = False
return True
else:
return super(AccordionItem, self).on_touch_down(touch)
def _update_title(self, dt):
if not self.container_title:
self._trigger_title()
return
c = self.container_title
c.clear_widgets()
instance = Builder.template(self.title_template,
title=self.title,
item=self,
**self.title_args)
c.add_widget(instance)
class Accordion(Widget):
'''Accordion class. See module documentation for more information.
'''
orientation = OptionProperty('horizontal', options=(
'horizontal', 'vertical'))
'''Orientation of the layout.
:data:`orientation` is an :class:`~kivy.properties.OptionProperty`, default
to 'horizontal'. Can take a value of 'vertical' or 'horizontal'.
'''
anim_duration = NumericProperty(.25)
'''Duration of the animation in seconds, when a new accordion item is
selected.
:data:`anim_duration` is a :class:`~kivy.properties.NumericProperty`,
default to .25 (250ms)
'''
anim_func = ObjectProperty('out_expo')
'''Easing function to use for the animation. Check
:class:`kivy.animation.AnimationTransition` for more information about
available animation functions.
:data:`anim_func` is a :class:`~kivy.properties.ObjectProperty`,
default to 'out_expo'. You can set a string or a function to use as an
easing function.
'''
min_space = NumericProperty('44dp')
'''Minimum space to use for title of each item. This value is automatically
set on each children, each time the layout happens.
:data:`min_space` is a :class:`~kivy.properties.NumericProperty`, default to
44 (px).
'''
def __init__(self, **kwargs):
super(Accordion, self).__init__(**kwargs)
self._trigger_layout = Clock.create_trigger(self._do_layout, -1)
self.bind(
orientation=self._trigger_layout,
children=self._trigger_layout,
size=self._trigger_layout,
pos=self._trigger_layout,
min_space=self._trigger_layout)
def add_widget(self, widget, *largs):
if not isinstance(widget, AccordionItem):
raise AccordionException('Accordion accept only AccordionItem')
widget.accordion = self
ret = super(Accordion, self).add_widget(widget, *largs)
return ret
def select(self, instance):
if instance not in self.children:
raise AccordionException(
'Accordion: instance not found in children')
for widget in self.children:
if widget == instance:
continue
widget.collapse = True
self._trigger_layout()
def _do_layout(self, dt):
children = self.children
all_collapsed = all(x.collapse for x in children)
if all_collapsed:
children[0].collapse = False
orientation = self.orientation
min_space = self.min_space
min_space_total = len(children) * self.min_space
w, h = self.size
x, y = self.pos
if orientation == 'horizontal':
display_space = self.width - min_space_total
else:
display_space = self.height - min_space_total
if display_space <= 0:
Logger.warning('Accordion: not enough space '
'for displaying all children')
Logger.warning('Accordion: need %dpx, got %dpx' % (
min_space_total, min_space_total + display_space))
Logger.warning('Accordion: layout aborted.')
return
if orientation == 'horizontal':
children = reversed(children)
for child in children:
child_space = min_space
child_space += display_space * (1 - child.collapse_alpha)
child._min_space = min_space
child.x = x
child.y = y
child.orientation = self.orientation
if orientation == 'horizontal':
child.content_size = display_space, h
child.width = child_space
child.height = h
x += child_space
else:
child.content_size = w, display_space
child.width = w
child.height = child_space
y += child_space
if __name__ == '__main__':
from kivy.base import runTouchApp
from kivy.uix.button import Button
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.label import Label
acc = Accordion()
for x in xrange(10):
item = AccordionItem(title='Title %d' % x)
if x == 0:
item.add_widget(Button(text='Content %d' % x))
elif x == 1:
l = BoxLayout(orientation='vertical')
l.add_widget(Button(text=str(x), size_hint_y=None, height=35))
l.add_widget(Label(text='Content %d' % x))
item.add_widget(l)
else:
item.add_widget(Label(text='This is a big content\n' * 20))
acc.add_widget(item)
def toggle_layout(*l):
o = acc.orientation
acc.orientation = 'vertical' if o == 'horizontal' else 'horizontal'
btn = Button(text='Toggle layout')
btn.bind(on_release=toggle_layout)
from kivy.uix.slider import Slider
slider = Slider()
def update_min_space(instance, value):
acc.min_space = value
slider.bind(value=update_min_space)
root = BoxLayout(spacing=20, padding=20)
controls = BoxLayout(orientation='vertical', size_hint_x=.3)
controls.add_widget(btn)
controls.add_widget(slider)
root.add_widget(controls)
root.add_widget(acc)
runTouchApp(root)
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