Created
April 19, 2015 13:18
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def print_maze(width, height, hori_walls, vert_walls) | |
puts ' ' + '-' * (width * 2 - 1) | |
(height - 1).times do |y| | |
print '|' | |
(width - 1).times do |x| | |
print ' ' | |
print hori_walls[y][x] ? '|' : ' ' | |
end | |
puts ' |' | |
width.times do |x| | |
print ' ' | |
print vert_walls[y][x] ? '-' : ' ' | |
end | |
puts | |
end | |
print '|' | |
(width - 1).times do |x| | |
print ' ' | |
print hori_walls[height - 1][x] ? '|' : ' ' | |
end | |
puts ' |' | |
puts ' ' + '-' * (width * 2 - 1) | |
end | |
def generate_maze(width, height) | |
# Walls between horizontally adjacent cells | |
hori_walls = [] | |
height.times { hori_walls << Array.new(width - 1).map { true } } | |
# Walls between vertically adjacent cells | |
vert_walls = [] | |
(height - 1).times { vert_walls << Array.new(width).map { true } } | |
visited = [] | |
(width * height).times { visited << false } | |
x, y = [0, 0] | |
stack = [] | |
while visited.include?(false) | |
neighbors = [] | |
neighbors << [x - 1, y] if x > 0 && !visited[y * width + x - 1] | |
neighbors << [x + 1, y] if x < width - 1 && !visited[y * width + x + 1] | |
neighbors << [x, y - 1] if y > 0 && !visited[(y - 1) * width + x] | |
neighbors << [x, y + 1] if y < height - 1 && !visited[(y + 1) * width + x] | |
if neighbors.empty? | |
if stack.empty? | |
index = visited.map.with_index.select { |v, i| !v }.sample[1] | |
x, y = index % width, index / width | |
visited[y * width + x] = true | |
else | |
x, y = stack.pop | |
end | |
else | |
neighbor = neighbors.sample | |
stack << [x, y] | |
if neighbor[0] == x | |
vert_walls[[neighbor[1], y].min][x] = false | |
else | |
hori_walls[y][[neighbor[0], x].min] = false | |
end | |
x, y = neighbor | |
visited[y * width + x] = true | |
end | |
end | |
print_maze(width, height, hori_walls, vert_walls) | |
end | |
# generate_maze(10, 10) | |
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