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Image Stroke Algorithm
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#include <stdint.h> | |
void stroke(void *srcBmp, void *dstBmp, size_t width, size_t height) | |
{ | |
for (size_t x = 0; x < width; x++) | |
{ | |
for (size_t y = 0; y < height; y++) | |
{ | |
uint32_t *src = (uint32_t *)srcBmp + y * width; | |
uint32_t currPixel = src[x]; | |
float a, b; | |
if (x < 0 || x >= width || y < 0 || y >= height) | |
a = 1.0f; | |
else | |
{ | |
uint8_t alpha = ((uint8_t *)&currPixel)[3]; | |
a = (255.0f - (float)alpha) / 255.0f; | |
} | |
float c = 1.0f - a; | |
for (size_t x1 = x - 1; x1 < x + 2; x1++) | |
{ | |
for (size_t y1 = y - 1; y1 < y + 2; y1++) | |
{ | |
if (x1 != x || y1 != y) | |
{ | |
if (x1 < 0 || x1 >= width || y1 < 0 || y1 >= height) | |
b = 1.0f; | |
else | |
{ | |
src = (uint32_t *)srcBmp + y1 * width; | |
currPixel = src[x1]; | |
uint8_t alpha = ((uint8_t *)&currPixel)[3]; | |
b = (255.0f - (float)alpha) / 255.0f; | |
} | |
a *= b; | |
} | |
} | |
} | |
if (a != 1.0f) | |
c = c / (1.0f - a); | |
uint8_t gray = (uint8_t)floorf((c * 255.0f) + 0.5f); | |
uint8_t alpha = (uint8_t)floorf(((1.0f - a) * 255.0f) + 0.5f); | |
uint8_t color[4]; | |
color[0] = color[1] = color[2] = gray; | |
color[3] = alpha; | |
uint32_t *dst = (uint32_t *)dstBmp + y * width; | |
dst[x] = *(uint32_t *)color; | |
} | |
} | |
} |
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