Skip to content

Instantly share code, notes, and snippets.

@yubaoliu
Created October 17, 2017 07:37
Show Gist options
  • Save yubaoliu/8d99b8e0c9e3f5af11837c2301bd5f0f to your computer and use it in GitHub Desktop.
Save yubaoliu/8d99b8e0c9e3f5af11837c2301bd5f0f to your computer and use it in GitHub Desktop.
unity3d pattern not found
Error:
unity3d pattern not found
Solustion:
Refer to: http://www.ceeger.com/forum/read.php?tid=23984
How to patch:
Patcher now self-checks if it has been "Run as administrator". It prompts the user if it has not been.
A license key is now randomly auto-generated at the start, and still allows you to regenerate more [one less click for you].
The patcher just asks for the location of the executable, and no longer asks for which version you want to patch.
It works out the version of the selected *.exe and patches it accordingly.
All v4.x.x and v5.x.x releases are handled.
Tested on v4.6.9p2(x32), v5.2.3p2(x64) and v5.3.0f4(x64).
The PATCH button can only be pressed is a valid executable is found within your chosen folder.
This patcher now creates a U*i*y.exe.bak (backup of the the original exe) prior to patching. Useful for those wishing to build a release game/app with the untouched editor.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment