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@yucelokan
Created November 14, 2022 10:01
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import Foundation
public extension DispatchQueue {
/**
- parameters:
- target: Object used as the sentinel for de-duplication.
- delay: The time window for de-duplication to occur
- work: The work item to be invoked on the queue.
Performs work only once for the given target, given the time window. The last added work closure
is the work that will finally execute.
Note: This is currently only safe to call from the main thread.
Example usage:
```
DispatchQueue.main.asyncDeduped(target: self, after: 1.0) { [weak self] in
self?.doTheWork()
}
```
*/
func asyncDeduped(
target: AnyObject,
after delay: TimeInterval,
execute work: @escaping @convention(block) () -> Void
) {
let dedupeIdentifier = DispatchQueue.dedupeIdentifierFor(target)
if let existingWorkItem = DispatchQueue.workItems.removeValue(forKey: dedupeIdentifier) {
existingWorkItem.cancel()
}
let workItem = DispatchWorkItem {
DispatchQueue.workItems.removeValue(forKey: dedupeIdentifier)
for ptr in DispatchQueue.weakTargets.allObjects {
if dedupeIdentifier == DispatchQueue.dedupeIdentifierFor(ptr as AnyObject) {
work()
break
}
}
}
DispatchQueue.workItems[dedupeIdentifier] = workItem
DispatchQueue.weakTargets.addPointer(Unmanaged.passUnretained(target).toOpaque())
asyncAfter(deadline: .now() + delay, execute: workItem)
}
}
// MARK: - Static Properties for De-Duping
private extension DispatchQueue {
static var workItems = [AnyHashable: DispatchWorkItem]()
static var weakTargets = NSPointerArray.weakObjects()
static func dedupeIdentifierFor(_ object: AnyObject) -> String {
"\(Unmanaged.passUnretained(object).toOpaque())." + String(describing: object)
}
}
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