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Unity Editor Extension - Asset Store Link
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
public class AssetStoreLink1 : EditorWindow { | |
[MenuItem("Window/Asset Store - Web")] | |
static void Open() { | |
System.Diagnostics.Process.Start("https://www.assetstore.unity3d.com/jp/"); | |
} | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System; | |
public class AssetStoreLink2 : EditorWindow { | |
[MenuItem("Window/Asset Store - Web")] | |
static void OpenAssetStoreLink() { | |
System.Diagnostics.Process.Start("https://www.assetstore.unity3d.com/jp/"); | |
} | |
[MenuItem("Window/Asset Store - Local .unitypackagea")] | |
static void OpenAssetStoreUnitypackage() { | |
if (Application.platform == RuntimePlatform.WindowsEditor) { | |
System.Diagnostics.Process.Start( | |
"explorer.exe", | |
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\Unity\\Asset Store"); | |
} else | |
if (Application.platform == RuntimePlatform.OSXEditor) { | |
System.Diagnostics.Process.Start( | |
Environment.GetFolderPath(Environment.SpecialFolder.Personal) + "/Library/Unity/Asset Store"); | |
} | |
} | |
} |
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Mac動作確認完了。
ザバイオーネさんありがとうございます。
https://twitter.com/z_zabaglione/status/549940215268130819