This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** @jsx React.DOM */ | |
var STATES = [ | |
'AL', 'AK', 'AS', 'AZ', 'AR', 'CA', 'CO', 'CT', 'DE', 'DC', 'FL', 'GA', 'HI', | |
'ID', 'IL', 'IN', 'IA', 'KS', 'KY', 'LA', 'ME', 'MD', 'MA', 'MI', 'MN', 'MS', | |
'MO', 'MT', 'NE', 'NV', 'NH', 'NJ', 'NM', 'NY', 'NC', 'ND', 'OH', 'OK', 'OR', | |
'PA', 'RI', 'SC', 'SD', 'TN', 'TX', 'UT', 'VT', 'VA', 'WA', 'WV', 'WI', 'WY' | |
] | |
var Example = React.createClass({ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
/// キャラクター基底クラス. | |
/// SpriteRendererが必要. | |
[RequireComponent (typeof(SpriteRenderer))] | |
public class Token : MonoBehaviour | |
{ | |
/// プレハブ取得. | |
/// プレハブは必ず"Resources/Prefabs/"に配置すること. |