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# カーソル移動速度 | |
Settings.MoveMouseDelay = 0.1 | |
while True: | |
time.sleep(1) | |
chkApp = App(u"Microsoft Teams") | |
# Teamsアプリ起動時のみ実行 | |
if chkApp.window(): |
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C:\Unity\MagicLeap\mlsdk\v0.20.0>mabu -h | |
usage: mabu [-h] [--version] [-t SPEC] [--path PATH] [-X] [-q] [-v] [-j [N]] | |
[-k] [-o OUTDIR] [-c] [-r] [-s FILE] [--set-options OPTIONS] | |
[-m FILE] [-a] [-n] [-b] [-l] [-p] [--allow-unsigned] | |
[--create-package] [--local] [--refs] [--rescan] [--help-target] | |
[--help-projects] [--help-vars] [--help-commands] [--print-target] | |
[--print-components] [--print-options] [--print-configs] | |
[--print-tools] [--print-resolved] [--print-build-vars] | |
[--print-outputs] [--print-output-directories] | |
[--print-layout-directories] [--print-package-outputs] |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
using UnityEngine.UI; | |
namespace Yu | |
{ | |
/// <summary> | |
/// Pixabay API - Search Images |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.XR.MagicLeap; | |
/// <summary> | |
/// Magic LeapのコントローラのTouchpadをスワイプするとTargetに設定したものを回転できるやつ | |
/// </summary> | |
public class MLTouchpadSwipeRotator : MonoBehaviour { |
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using System; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.XR.MagicLeap; | |
using System.Collections.Generic; | |
using UnityEngine.Events; | |
namespace MagicLeap | |
{ |
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C:\Unity\MagicLeap\mlsdk\v0.19.0>C:/Unity/MagicLeap/mlsdk/v0.19.0/VirtualDevice/bin/VDCLI.exe | |
Virtual Device Command Line Interface | |
error: expected a command | |
ABOUT: VDCLI is the Command Line Front End for Magic Leap Remote | |
OPTIONS: | |
[-h | --help] - this screen |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Events; | |
using UnityEngine.XR.MagicLeap; | |
[RequireComponent(typeof(PrivilegeRequester))] | |
public class MLCameraPreview : MonoBehaviour { | |
Texture2D texture; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
using UnityEngine.EventSystems; | |
using UnityEngine.XR.MagicLeap; | |
public class MLLaserPointer : MonoBehaviour { | |
# region Static GameObjects |
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using WSAControllerPlugin; | |
public class DaydreamController : MonoBehaviour | |
{ | |
public GameObject handheldControllerBridge; | |
public GameObject controllerDisplay; | |
private HandheldControllerBridge _controllerBridge; |