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@ywjno
Created January 27, 2015 05:37
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判断某个java对象占用内存情况
public class Sizeof {
public static void main(String[] args) throws Exception {
// "warm up" all classes/methods that we are going to use:
runGC();
usedMemory();
// array to keep strong references to allocated objects:
final int count = 10000; // 10000 or so is enough for small ojects
Object[] objects = new Object[count];
long heap1 = 0;
// allocate count+1 objects, discard the first one:
for (int i = -1; i < count; ++i) {
Object object;
// INSTANTIATE YOUR DATA HERE AND ASSIGN IT TO 'object':
object = YOUR OBJECT;
// end your code here
if (i >= 0) {
objects[i] = object;
} else {
object = null; // discard the "warmup" object
runGC();
heap1 = usedMemory(); // take a "before" heap snapshot
}
}
runGC();
long heap2 = usedMemory(); // take an "after" heap snapshot:
final int size = Math.round(((float) (heap2 - heap1)) / count);
System.out.println("'before' heap: " + heap1 + ", 'after' heap: " + heap2);
System.out.println("heap delta: "
+ (heap2 - heap1)
+ ", {"
+ objects[0].getClass()
+ "} size = "
+ size
+ " bytes");
}
// a helper method for creating Strings of desired length
// and avoiding getting tricked by String interning:
public static String createString(final int length) {
final char[] result = new char[length];
for (int i = 0; i < length; ++i) {
result[i] = (char) i;
}
return new String(result);
}
// this is our way of requesting garbage collection to be run:
// [how aggressive it is depends on the JVM to a large degree, but
// it is almost always better than a single Runtime.gc() call]
private static void runGC() throws Exception {
// for whatever reason it helps to call Runtime.gc()
// using several method calls:
for (int r = 0; r < 4; ++r) {
_runGC();
}
}
private static void _runGC() throws Exception {
long usedMem1 = usedMemory(), usedMem2 = Long.MAX_VALUE;
for (int i = 0; (usedMem1 < usedMem2) && (i < 1000); ++i) {
s_runtime.runFinalization();
s_runtime.gc();
Thread.currentThread().yield();
usedMem2 = usedMem1;
usedMem1 = usedMemory();
}
}
private static long usedMemory() {
return s_runtime.totalMemory() - s_runtime.freeMemory();
}
private static final Runtime s_runtime = Runtime.getRuntime();
} // end of class
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