Created
December 20, 2022 18:08
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import UIKit | |
var input = | |
""" | |
2,2,2 | |
1,2,2 | |
3,2,2 | |
2,1,2 | |
2,3,2 | |
2,2,1 | |
2,2,3 | |
2,2,4 | |
2,2,6 | |
1,2,5 | |
3,2,5 | |
2,1,5 | |
2,3,5 | |
""" | |
let lines = input.split(whereSeparator: \.isNewline) | |
struct Cube: Equatable, Hashable { | |
let x: Int | |
let y: Int | |
let z: Int | |
} | |
var cubes: Set<Cube> = [] | |
for line in lines { | |
let coords = line.split(separator: ",") | |
cubes.insert(Cube(x: Int(String(coords[0]))!, y: Int(String(coords[1]))!, z: Int(String(coords[2]))!)) | |
} | |
var surfaceArea = 0 | |
for cube in cubes { | |
let top = Cube(x: cube.x, y: cube.y + 1, z: cube.z) | |
let bottom = Cube(x: cube.x, y: cube.y - 1, z: cube.z) | |
let left = Cube(x: cube.x - 1, y: cube.y, z: cube.z) | |
let right = Cube(x: cube.x + 1, y: cube.y, z: cube.z) | |
let front = Cube(x: cube.x, y: cube.y, z: cube.z + 1) | |
let back = Cube(x: cube.x, y: cube.y, z: cube.z - 1) | |
let check: Set<Cube> = [top, bottom, left, right, front, back] | |
let intersect = cubes.intersection(check) | |
surfaceArea += (6 - intersect.count) | |
} | |
print(surfaceArea) |
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