Created
May 18, 2015 22:04
-
-
Save z3t0/ac7dc603d662def22467 to your computer and use it in GitHub Desktop.
Simple and Complex Shaders
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#version 330 core | |
layout(location = 0) in vec3 position; | |
void main() { | |
gl_Position = vec4(position.x, position.y, position.z, 1.0); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment