Created
January 13, 2017 17:45
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#include <bits/stdc++.h> | |
using namespace std; | |
struct edge{int pu, pv, move;}; | |
struct MovingTokens { | |
int move(int n, int m, vector<int> moves) { | |
vector<edge> rev_edges[50][50]; | |
for(int j=0;j<m;j++){ | |
for(int pu=0;pu<n;pu++){ | |
for(int pv=0;pv<n;pv++){ | |
int u = moves[j*n + pu], v = moves[j*n + pv]; | |
rev_edges[u][v].push_back((edge){pu, pv, j}); | |
} | |
} | |
} | |
bool equiv[50][50]; | |
int next[50][50]; | |
memset(equiv, 0, sizeof(equiv)); | |
queue<pair<int, int>> que; | |
for(int i=0;i<n;i++){ | |
equiv[i][i] = true; | |
que.emplace(i, i); | |
} | |
while(que.size()){ | |
auto p = que.front(); que.pop(); | |
int u = p.first, v = p.second; | |
for(edge e: rev_edges[u][v]){ | |
int pu = e.pu, pv = e.pv; | |
if(!equiv[pu][pv]){ | |
equiv[pu][pv] = true; | |
next[pu][pv] = e.move; | |
que.emplace(pu, pv); | |
} | |
} | |
} | |
vector<bool> boxes(n, true); | |
while(true){ | |
bool change = false; | |
for(int i=0;i<n;i++){ | |
if(!boxes[i]) continue; | |
for(int j=i+1;j<n;j++){ | |
if(!boxes[j] || i == j || !equiv[i][j]) continue; | |
change = true; | |
int u = i, v = j; | |
while(u != v){ | |
int move = next[u][v]; | |
vector<bool> next_boxes(n, false); | |
for(int k=0;k<n;k++){ | |
if(boxes[k]) next_boxes[moves[move*n + k]] = true; | |
} | |
boxes = next_boxes; | |
u = moves[move*n + u]; | |
v = moves[move*n + v]; | |
} | |
} | |
} | |
if(!change) break; | |
} | |
int ans = 0; | |
for(int i=0;i<n;i++){ | |
if(boxes[i]) ans++; | |
} | |
return ans; | |
} | |
}; |
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