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@zackexplosion
Created August 1, 2020 19:02
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Canvas Clock
<canvas id="clock" width="800" height="800"></canvas>
<div id="app">
<template>
<el-switch v-model="hourFormat12" active-text="12" inactive-text="24">
</el-switch>
</template>
</div>
var canvas = document.getElementById("clock");
var ctx = canvas.getContext("2d");
const CENTER_X = 400;
const CENTER_Y = 400;
function angleToRadian(angle) {
return (angle * Math.PI) / 180;
}
// 1 ~ 12
function drawNumbers() {
ctx.fillStyle = "white";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
ctx.font = "40px Helvetica";
for (let i = 1; i <= clockProps.HOUR_FORMAT; i++) {
var angle = angleToRadian((i * 360) / clockProps.HOUR_FORMAT);
ctx.fillText(
i.toString(),
CENTER_X +
(clockProps.CLOCK_R - clockProps.NUMBER_POS_FROM_EDGE) *
Math.sin(angle),
CENTER_Y -
(clockProps.CLOCK_R - clockProps.NUMBER_POS_FROM_EDGE) * Math.cos(angle)
);
}
}
function drawHand(type, time) {
var color, scale, width, length;
switch (type) {
case "second":
color = "red";
scale = 60;
width = 5;
length = clockProps.SECOND_HAND_LENGTH;
time = time.getSeconds();
break;
case "minute":
color = "white";
scale = 60;
width = 8;
length = clockProps.MINUTE_HAND_LENGTH;
time = time.getMinutes();
break;
case "hour":
color = "white";
scale = clockProps.HOUR_FORMAT;
width = 10;
length = clockProps.HOUR_HAND_LENGTH;
time = time.getHours();
break;
}
ctx.strokeStyle = color;
// draw minute hand
var rad = angleToRadian((time * 360) / scale);
ctx.beginPath();
ctx.lineWidth = 8;
ctx.moveTo(CENTER_X, CENTER_Y);
ctx.lineTo(
CENTER_X + clockProps.CLOCK_R * length * Math.sin(rad),
CENTER_Y - clockProps.CLOCK_R * length * Math.cos(rad)
);
ctx.stroke();
}
function drawScales() {
ctx.strokeStyle = "white";
for (let i = 0; i < 60; i++) {
var angle = i * 6;
var length = 20;
// if ((angle & (5 - 1)) === 0) {
if (i % 5 === 0) {
length = 40;
}
var rad = angleToRadian(angle);
ctx.beginPath();
ctx.moveTo(
CENTER_X + clockProps.CLOCK_R * Math.sin(rad),
CENTER_Y - clockProps.CLOCK_R * Math.cos(rad)
);
ctx.lineTo(
CENTER_X + (clockProps.CLOCK_R - length) * Math.sin(rad),
CENTER_Y - (clockProps.CLOCK_R - length) * Math.cos(rad)
);
ctx.stroke();
}
}
function update() {
// the black background
ctx.fillStyle = "black";
ctx.fillRect(0, 0, canvas.width, canvas.height);
// draw the clock frame
ctx.lineWidth = 10;
ctx.strokeStyle = "white";
ctx.beginPath();
ctx.arc(CENTER_X, CENTER_X, clockProps.CLOCK_R, 0, 2 * Math.PI);
ctx.stroke();
drawScales();
drawNumbers();
var time = new Date();
drawHand("second", time);
drawHand("minute", time);
drawHand("hour", time);
// draw center dot
ctx.beginPath();
ctx.strokeStyle = "white";
ctx.fillStyle = "white";
ctx.arc(CENTER_X, CENTER_X, 10, 0, 2 * Math.PI);
ctx.fill();
}
function ClockProps() {
this.CLOCK_R = 380;
this.HOUR_FORMAT_12 = true;
this.SECOND_HAND_LENGTH = 0.85;
this.MINUTE_HAND_LENGTH = 0.7;
this.HOUR_HAND_LENGTH = 0.6;
this.NUMBER_POS_FROM_EDGE = 65;
this.set_HOUR_FORMAT = () => {
this.HOUR_FORMAT = this.HOUR_FORMAT_12 ? 12 : 24;
};
this.set_HOUR_FORMAT();
}
// setup gui controller
var clockProps = new ClockProps();
var gui = new dat.GUI();
gui.add(clockProps, "CLOCK_R", 100, 400).onChange(update);
gui.add(clockProps, "NUMBER_POS_FROM_EDGE", 40, 300).onChange(update);
gui.add(clockProps, "SECOND_HAND_LENGTH", 0, 1).onChange(update);
gui.add(clockProps, "MINUTE_HAND_LENGTH", 0, 1).onChange(update);
gui.add(clockProps, "HOUR_HAND_LENGTH", 0, 1).onChange(update);
gui.add(clockProps, "HOUR_FORMAT_12").onChange((e) => {
clockProps.set_HOUR_FORMAT();
update();
});
// monitor FPS
var stats = new Stats();
stats.showPanel(0);
document.body.appendChild(stats.dom);
(function main() {
window.requestAnimationFrame(function step(now) {
stats.begin();
update();
stats.end();
window.requestAnimationFrame(step);
});
})();
<script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.6.11/vue.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/element-ui/2.13.2/index.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.7/dat.gui.min.js"></script>
<script src="https://rawgit.com/mrdoob/stats.js/master/build/stats.js"></script>
canvas {
display: block;
margin: 0 auto;
}
@media only screen and (max-width: 720px) {
canvas {
width: 100%;
}
}
html,
body {
margin: 0;
padding: 0;
background: #000;
}
#app {
text-align: center;
}
<link href="https://unpkg.com/element-ui/lib/theme-chalk/index.css" rel="stylesheet" />
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