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#import "UnityAppController.h" | |
@interface MyGameAppController : UnityAppController | |
@property (class, nonatomic, assign, readonly) NSString* launchNotificationId; | |
@end | |
IMPL_APP_CONTROLLER_SUBCLASS(MyGameAppController) | |
@implementation MyGameAppController | |
static NSString* _launchNotificationId; | |
+ (NSString*) launchNotificationId | |
{ | |
return _launchNotificationId; | |
} | |
- (BOOL)application:(UIApplication*)application willFinishLaunchingWithOptions:(NSDictionary*)launchOptions | |
{ | |
if (launchOptions == nil) | |
{ | |
NSLog(@"launchOptions is nil"); | |
} | |
else | |
{ | |
UILocalNotification* notification = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey]; | |
NSDictionary* remoteNotification = [launchOptions objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey]; | |
if (notification != nil) | |
{ | |
_launchNotificationId = [NSString stringWithString:notification.alertTitle]; | |
NSLog(@"LAUNCHED WITH LOCAL NOTIFICATION: %@", notification.alertTitle); | |
} | |
else if (remoteNotification != nil) | |
{ | |
NSDictionary* aps = [remoteNotification objectForKey:@"aps"]; | |
if (aps != nil) | |
{ | |
NSDictionary* alert = [aps objectForKey:@"alert"]; | |
if (alert != nil) | |
{ | |
NSString* title = [alert objectForKey:@"title"]; | |
_launchNotificationId = [NSString stringWithString:title]; | |
} | |
} | |
if (_launchNotificationId != nil) | |
{ | |
NSLog(@"LAUNCHED WITH REMOTE NOTIFICATION: %@", _launchNotificationId); | |
} | |
} | |
} | |
return [super application:application willFinishLaunchingWithOptions:launchOptions]; | |
} | |
@end | |
extern "C" const char * getAppLaunchNotificationId() | |
{ | |
NSString* launchNotificationId = [MyGameAppController launchNotificationId]; | |
if (launchNotificationId == nil) | |
{ | |
return NULL; | |
} | |
const char* string = [launchNotificationId UTF8String]; | |
char* res = (char*)malloc(strlen(string) + 1); | |
strcpy(res, string); | |
return res; | |
} |
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