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@zeffii
Forked from anonymous/vert2intersection.py
Created September 18, 2013 13:42
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'''
BEGIN GPL LICENSE BLOCK
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
END GPL LICENCE BLOCK
'''
bl_info = {
"name": "Vert tools : vert 2 intersection",
"author": "zeffii",
"version": (0, 0, 2),
"blender": (2, 6, 8),
"category": "Mesh",
"location": "View3D > EditMode > (w) Specials",
"wiki_url": "",
"tracker_url": ""
}
import bmesh
import bpy
from mathutils import geometry
def add_vertex_to_intersection():
obj = bpy.context.object
me = obj.data
bm = bmesh.from_edit_mesh(me)
edges = [e for e in bm.edges if e.select]
if len(edges) == 2:
[[v1, v2], [v3, v4]] = [[v.co for v in e.verts] for e in edges]
iv = geometry.intersect_line_line(v1, v2, v3, v4)
iv = (iv[0] + iv[1]) / 2
bm.verts.new(iv)
bmesh.update_edit_mesh(me)
class Vert2Intersection(bpy.types.Operator):
bl_idname = 'mesh.vertintersect'
bl_label = bl_info['name']
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(self, context):
obj = context.active_object
return obj != None and obj.type == 'MESH' and obj.mode == 'EDIT'
def execute(self, context):
add_vertex_to_intersection()
return {'FINISHED'}
def menu_func(self, context):
self.layout.operator(Vert2Intersection.bl_idname, text="Place vertex at Intersection")
def register():
bpy.utils.register_module(__name__)
bpy.types.VIEW3D_MT_edit_mesh_specials.append(menu_func)
def unregister():
bpy.utils.unregister_module(__name__)
bpy.types.VIEW3D_MT_edit_mesh_specials.remove(menu_func)
if __name__ == "__main__":
register()
@fafayqa
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fafayqa commented Feb 24, 2020

This does not work under Blender v2.82 - when I press W it does not show menu (according to article HERE) so I have no clue where to find it at all!

@zeffii
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zeffii commented Feb 24, 2020

VIEW3D_MT_edit_mesh_specials is now VIEW3D_MT_edit_mesh_context_menu

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