Created
December 1, 2019 21:22
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playing around with Processing JS
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let e1, e2 | |
let h = 0 | |
let s = 0 | |
let b = 0 | |
let hue = 0 | |
let minHue = 0 | |
let maxHue = 360 | |
let direction = +1 | |
function setup() { | |
createCanvas(820, 600) | |
noStroke() | |
colorMode(HSB); | |
// HSB colormode stands for hue, saturation, brightness | |
// hue goes from 0 (red) - 360 (also red) 180 is cyan | |
// saturation goes from 0 - 100 (black and white to color) | |
// brightness goes from 0 - 100 (black to white) | |
e1 = new Eye(164, 185, 80); | |
e2 = new Eye(284, 185, 80); | |
} | |
function draw() { | |
background(h, s, b) | |
h++; | |
if( h >= 360){ | |
h = 0; | |
} | |
e1.update(mouseX, mouseY); | |
e2.update(mouseX, mouseY); | |
e1.display(); | |
e2.display(); | |
} | |
function Eye(tx, ty, ts) { | |
this.x = tx; | |
this.y = ty; | |
this.size = ts; | |
this.angle = 0; | |
this.update = function(mx, my) { | |
this.angle = atan2(my - this.y, mx - this.x); | |
}; | |
this.display = function() { | |
hue = hue + direction | |
if (hue >= maxHue || hue < minHue) { | |
direction = direction * -1 | |
} | |
push(); | |
translate(this.x, this.y); | |
fill(0, 0, 100); | |
ellipse(0, 0, this.size, this.size); | |
rotate(this.angle); | |
// fill(random(0, 50), 100, 100); | |
fill(hue, 100, 100); | |
ellipse(this.size / 4, 0, this.size / 2, this.size / 2); | |
fill(0, 0, 0); | |
ellipse(this.size / 4 + (this.size / 32) , 0, this.size / 4, this.size / 4); | |
pop(); | |
}; | |
} |
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