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Kevin Jensen zephenryus

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ActorInfoIndex InstanceId BodyGroup BodyLayerType
0 0 0 0
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2 0 0 5
3 2 0 0
4 3 0 0
-1 4 0 0
-1 5 0 0
6 6 0 0
7 1 0 5
HashId SRTHash ShapeInfoStart ShapeInfoEnd
5454660 4225034869 0 0
11742070 3101168501 1 1
27876137 3393925344 2 2
39532816 2333108181 3 3
43129250 1252781589 4 4
57393928 4014476509 5 6
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107436128 3486563064 8 8
113436200 3440342006 9 31
@zephenryus
zephenryus / 1.5.0-changelog.md
Last active January 10, 2019 18:22
List of file changes made to Breath of the Wild data between version 1.4.0 / DLC 3.0 and version 1.5.0 / DLC 3.0. Please note that these changes are based on my personal dumps and may not correctly reflect changes. xD

Changelog

This is a list of files added, modified and deleted in the update from version 1.4.0, DLC version 3.0 to version 1.5.0, DLC version 3.0

Files Added

Files Modified

  • /vol/aoc0005000c101c9400/0012/Voice/EUfr/Stream_Demo622_0/Npc_Goron_Hero_talk530.bfstm
  • /vol/code/app.xml
@zephenryus
zephenryus / 1.4.0-changelog.md
Last active January 10, 2019 18:20
List of file changes made to Breath of the Wild data between version 1.3.0 / DLC 2.0 and version 1.4.0 / DLC 3.0. Please note that these changes are based on my personal dumps and may not correctly reflect changes. xD

Changelog

This is a list of files added, modified and deleted in the update from version 1.3.0, DLC version 2.0 to version 1.4.0, DLC version 3.0

Files Added

  • /vol/aoc0005000c101c9400/0010/Map/CDungeon/Static.smubin
  • /vol/aoc0005000c101c9400/0010/Map/MainFieldDungeon/Static.smubin
  • /vol/aoc0005000c101c9400/0010/Movie/Demo655_0.mp4
  • /vol/aoc0005000c101c9400/0010/Movie/Demo660_0.mp4

Places to add snow

  • Zora's Domain

Places to remove snow

  • Around the fountain in Hyrule Field
id Substitue Name name Google Translated Attribute Main attribute Attribute Sub attribute_sub
0 8 Plant_GreenGrassField_A 芝生(基本) Grass (basic) Grass, Grass Grass, Grass
1 1 Rock_NoisyRock_A ざらざら岩A Rough rock A Stone, Stone Stone_Light, Stone_Light
2 2 Rock_RedCubeRock_A ※上書き禁止※ ※ Overwrite prohibition ※ Stone, Stone Stone, Stone
3 3 Rock_RoughRock_A 荒れた岩 Rough rock Stone, Stone Stone, Stone
4 4 Rock_WhiteRock_A 岩(白)A Rock (white) A Stone, Stone Stone, Stone
5 8 Sand_BrownSoilAndGrass_A 土(固め緑色) Soil (consolidated green) Soil, Soil Soil_Hard, Soil_Hard
6 33 Sand_SandBeige_A 砂(基本) Sand (basic) HeavySand, HeavySand HeavySand, HeavySand
7 33 Sand_SandBeach_A 砂浜(海岸用)A Sandy beach (for coast) A Sand, Sand Sand, Sand
8 8 Snow_SnowPowder_A 雪(平ら) Snow (flat) HeavySnow, HeavySnow HeavySnow, HeavySnow
00
00_00
00a
00a_lowVol
00b
00b_lowVol
01
01_00
01_01
01_02

Reading and Rendering the Terrain

Loading the Terrain Scene Data Into Memory

The first step is to decompile MainField.tscb into an array containing material data and area data.

The tscb file can be decompiled using the tscb file specification or a tscb tool.

The Material Data will be used later by .mate.stera files. The Area Data is used to layout .stera files across the world map.