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@zeroFruit
Created July 23, 2022 00:28
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Channel concept & implementation— el Project (2)
/**
* {@link ChannelHandler} which adds callbacks for state changes. This allows the user to hook in to
* state changes easily.
*/
public interface ChannelInboundHandler extends ChannelHandler {
/**
* Called when {@link Channel} of the {@link ChannelHandlerContext} was registered with its {@link
* ChannelEventLoop}
*/
void channelRegistered(ChannelHandlerContext ctx) throws Exception;
/** Gets called if a {@link Throwable} was thrown. */
void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception;
}
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