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Example Rust widget library design
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use std::cell::RefCell; | |
use std::rc::Rc; | |
trait Widget { | |
fn add(&self, w: Rc<Widget>) -> Rc<Widget> { w } | |
fn children(&self) -> Vec<Rc<Widget>> { vec!() } | |
fn type_name(&self) -> &'static str; | |
fn print_tree(&self, depth: i32) { | |
for _ in 0..depth { print!(" "); } | |
println!("{}", self.type_name()); | |
for c in self.children() { c.print_tree(depth + 1); } | |
} | |
} | |
// Button | |
struct Button; | |
impl Button { | |
fn new() -> Rc<Button> { Rc::new(Button) } | |
} | |
impl Widget for Button { | |
fn type_name(&self) -> &'static str { "Button" } | |
} | |
// HBox | |
struct HBox { | |
children: RefCell<Vec<Rc<Widget>>>, | |
} | |
impl HBox { | |
fn new() -> Rc<HBox> { Rc::new(HBox { children: RefCell::new(vec!()) }) } | |
} | |
impl Widget for HBox { | |
fn add(&self, w: Rc<Widget>) -> Rc<Widget> { self.children.borrow_mut().push(w.clone()); w } | |
fn children(&self) -> Vec<Rc<Widget>> { self.children.borrow_mut().clone() } | |
fn type_name(&self) -> &'static str { "HBox" } | |
} | |
// An example widget hierarchy | |
fn main() { | |
let mut hbox = HBox::new(); | |
hbox.add(Button::new()); | |
let mut hbox2 = hbox.add(HBox::new()); | |
hbox2.add(Button::new()); | |
hbox.print_tree(0); | |
// Prints: | |
// | |
// HBox | |
// Button | |
// HBox | |
// Button | |
} |
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