Created
March 7, 2014 19:12
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GLES2 is the same as GL!
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#pragma once | |
#ifdef RBX_PLATFORM_IOS | |
#include <OpenGLES/ES2/gl.h> | |
#include <OpenGLES/ES2/glext.h> | |
#ifdef __OBJC__ | |
#include <OpenGLES/EAGL.h> | |
#endif | |
#define GLES | |
#else | |
#include <GL/glew.h> | |
void glewInitRBX(); | |
#endif | |
#ifdef GLES | |
// Core GLES | |
#define glClearDepth glClearDepthf | |
// OES_vertex_array_object | |
#define glGenVertexArrays glGenVertexArraysOES | |
#define glBindVertexArray glBindVertexArrayOES | |
#define glDeleteVertexArrays glDeleteVertexArraysOES | |
// OES_mapbuffer | |
#define glMapBuffer glMapBufferOES | |
#define glUnmapBuffer glUnmapBufferOES | |
#define GL_WRITE_ONLY GL_WRITE_ONLY_OES | |
// EXT_map_buffer_range | |
#define glMapBufferRange glMapBufferRangeEXT | |
#define GL_MAP_WRITE_BIT GL_MAP_WRITE_BIT_EXT | |
#define GL_MAP_INVALIDATE_BUFFER_BIT GL_MAP_INVALIDATE_BUFFER_BIT_EXT | |
// EXT_texture_storage | |
#define glTexStorage2D glTexStorage2DEXT | |
#define GL_LUMINANCE8 GL_LUMINANCE8_EXT | |
#define GL_LUMINANCE8_ALPHA8 GL_LUMINANCE8_ALPHA8_EXT | |
// GL_OES_packed_depth_stencil | |
#define GL_DEPTH_STENCIL GL_DEPTH_STENCIL_OES | |
#define GL_UNSIGNED_INT_24_8 GL_UNSIGNED_INT_24_8_OES | |
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES | |
// OES_rgb8_rgba8 | |
#define GL_RGBA8 GL_RGBA8_OES | |
// OES_texture_half_float | |
#define GL_HALF_FLOAT GL_HALF_FLOAT_OES | |
// EXT_color_buffer_half_float | |
#define GL_RGBA16F GL_RGBA16F_EXT | |
// EXT_texture_compression_s3tc | |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0 | |
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0 | |
// 3D textures: not supported | |
#define GL_TEXTURE_3D 0 | |
#define glTexImage3D (void)sizeof | |
#define glTexSubImage3D (void)sizeof | |
#define glTexStorage3D (void)sizeof | |
// RG format: not supported | |
#define GL_RG 0 | |
#define GL_RG16 0 | |
#else | |
// IMG_texture_compression_pvrtc | |
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0 | |
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0 | |
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0 | |
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0 | |
#endif |
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