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PRIVACY POLICY | |
Last updated March 13, 2019 | |
Thank you for choosing to be part of our community at Shenzhen Liangwu Youxi Keji Inc. (“Company”, “we”, “us”, or “our”). We are committed to protecting your personal information and your right to privacy. If you have any questions or concerns about our policy, or our practices with regards to your personal information, please contact us at info@chillyroom.com. | |
When you visit our mobile application, and use our services, you trust us with your personal information. We take your privacy very seriously. In this privacy notice, we describe our privacy policy. We seek to explain to you in the clearest way possible what information we collect, how we use it and what rights you have in relation to it. We hope you take some time to read through it carefully, as it is important. If there are any terms in this privacy policy that you do not agree with, please discontinue use of our Apps and our services. | |
This privacy policy applies to all information collected through our |
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PRIVACY POLICY MODEL FOR MOBILE APPLICATIONS | |
This privacy policy governs your use of the software application We Happy Restaurant | |
(“Application”) for mobile devices that was created by ChillyRoom Inc. The Application is an endless runner mobile game. | |
What information does the Application obtain and how is it used? | |
User Provided Information | |
The Application obtains the information you provide when you download and register the Application. Registration with us is optional. However, please keep in mind that you may not be able to use some of the features offered by the Application unless you register with us. | |
When you register with us and use the Application, you generally provide (a) your name, email address, age, user name, password and other registration information; (b) transaction-related information, such as when you make purchases, respond to any offers, or download or use applications from us; (c) information you provide us when you contact us for help; (d) credit card information for purchase and |
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PRIVACY POLICY FOR SUPER STICKY BROS | |
This privacy policy governs your use of the software application Super Stick Bros(“Application”) for mobile devices that was created by ChillyRoom Inc. | |
What information does the Application obtain and how is it used? | |
User Provided Information | |
The Application obtains the information you provide when you download and register the Application. Registration with us is optional. However, please keep in mind that you may not be able to use some of the features offered by the Application unless you register with us. | |
When you register with us and use the Application, you generally provide | |
(a) your name, email address, age, user name, password and other registration information; |
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PRIVACY POLICY MODEL FOR MOBILE APPLICATIONS | |
This privacy policy governs your use of the software application Soul Knight(“Application”) for mobile devices that was created by ChillyRoom Inc. The Application is an endless runner mobile game. | |
What information does the Application obtain and how is it used? | |
User Provided Information | |
The Application obtains the information you provide when you download and register the Application. Registration with us is optional. However, please keep in mind that you may not be able to use some of the features offered by the Application unless you register with us. | |
When you register with us and use the Application, you generally provide (a) your name, email address, age, user name, password and other registration information; (b) transaction-related information, such as when you make purchases, respond to any offers, or download or use applications from us; (c) information you provide us when you contact us for help; (d) credit card information for purchase and use of th |
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private struct ProcessIndex : System.IEquatable<ProcessIndex> | |
{ | |
public Segment seg; | |
public int i; | |
public bool Equals(ProcessIndex other) | |
{ | |
return this.seg == other.seg && this.i == other.i; | |
} |
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PRIVACY POLICY MODEL FOR MOBILE APPLICATIONS | |
This privacy policy governs your use of the software application Cute Runner(“Application”) for mobile devices that was created by ChillyRoom Inc. The Application is an endless runner mobile game. | |
What information does the Application obtain and how is it used? | |
User Provided Information | |
The Application obtains the information you provide when you download and register the Application. Registration with us is optional. However, please keep in mind that you may not be able to use some of the features offered by the Application unless you register with us. | |
When you register with us and use the Application, you generally provide (a) your name, email address, age, user name, password and other registration information; (b) transaction-related information, such as when you make purchases, respond to any offers, or download or use applications from us; (c) information you provide us when you contact us for help; (d) credit card information for purchase and use of th |
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@裕波 https://github.com/zeyangl w3c认证 |
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PRIVACY POLICY MODEL FOR MOBILE APPLICATIONS | |
This is a model privacy policy, designed to be as generic as possible. We are not attorneys. We encourage those using this this model to consult a lawyer and have it reviewed by an expert as the language should change according to what your app does. | |
This privacy policy governs your use of the software application Cubic Rage (“Application”) for mobile devices that was created by 深圳市凉屋游戏有限公司(ChillyRoom). The Application is Basic description of the app (features, functionality and content) | |
What information does the Application obtain and how is it used? | |
This section is designed to inform Users of the types of data that the app obtains and how that information is used. You'll find several types of data that are often obtained by apps, but you should provide Users with a clear, illustrative list of the most important data points obtained by your app. | |
User Provided Information |
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// test data | |
var array = []; | |
var dict = {}; | |
var max = 1000000; | |
for(var i=0; i<max; i++) | |
{ | |
array[i] = i; | |
dict[i] = i; |