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August 29, 2015 14:06
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convert normal map to blender's format (swap Red-Green channels)
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package main | |
import ( | |
"flag" | |
"fmt" | |
"image" | |
"image/color" | |
"image/png" | |
"os" | |
) | |
func main() { | |
var fname string | |
flag.StringVar(&fname, "f", "", "A .png image (normal map)") | |
flag.Parse() | |
file, err := os.Open(fname) // opening the file | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
defer file.Close() | |
pic, err := png.Decode(file) | |
if err != nil { | |
fmt.Fprintf(os.Stderr, "%s: %v\n", fname, err) | |
return | |
} | |
rgba, ok := pic.(*image.RGBA) | |
if !ok { | |
fmt.Println("Only RGBA .png files are supported.") | |
return | |
} | |
b := pic.Bounds() | |
fmt.Println("Swapping channels...") | |
for y := b.Min.Y; y < b.Max.Y; y++ { | |
for x := b.Min.X; x < b.Max.X; x++ { | |
col := rgba.At(x, y).(color.RGBA) | |
col.G, col.R = col.R, col.G | |
rgba.Set(x, y, col) | |
} | |
} | |
fmt.Println("Writing...") | |
out_file, err := os.Create(fname) | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
defer out_file.Close() | |
err = png.Encode(out_file, pic) | |
if err != nil { | |
fmt.Println(err) | |
return | |
} | |
fmt.Println("Done!") | |
} |
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