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void fooFunc(){ | |
//We will have a count to keep track of how many pointers are pointing to the object. | |
shared_ptr<Dog> p(new Dog("Gunner")); // count == 1 now | |
//This is not allowed | |
//shared_ptr<Dog> pt = new Dog("Smile"); | |
//Returns the raw pointer. | |
//In general, avoid using raw pointer when use smart pointers | |
Dog* ptr = p.get(); | |
//We can dereference the smart pointer just like the raw pointer | |
(*p).bark(); | |
//Use the shared pointer just like the raw pointer. | |
p->bark(); | |
{ | |
shared_ptr<Dog> p2 = p; //count == 2 | |
p2->bark(); | |
cout << p.use_count() << endl; //Output how many pointers we have | |
} | |
p->bark(); //count == 1 | |
}// count will be 0 when code executes to here, and Gunner will be deleted |
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