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@zhaorui
Created November 26, 2017 03:12
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Simple http server written in C
#include<netinet/in.h>
#include<stdio.h>
#include<stdlib.h>
#include<sys/socket.h>
#include<sys/stat.h>
#include<sys/types.h>
#include<unistd.h>
int main() {
int create_socket, new_socket;
socklen_t addrlen;
int bufsize = 1024;
char *buffer = malloc(bufsize);
struct sockaddr_in address;
if ((create_socket = socket(AF_INET, SOCK_STREAM, 0)) > 0){
printf("The socket was created\n");
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY; //why not local host?
address.sin_port = htons(15000);
if (bind(create_socket, (struct sockaddr *) &address, sizeof(address)) == 0){
printf("Binding Socket\n");
}
while (1) {
if (listen(create_socket, 10) < 0) {
perror("server: listen");
exit(1);
}
if ((new_socket = accept(create_socket, (struct sockaddr *) &address, &addrlen)) < 0) {
perror("server: accept");
exit(1);
}
if (new_socket > 0){
printf("The Client is connected...\n");
}
recv(new_socket, buffer, bufsize, 0);
printf("%s\n", buffer);
write(new_socket, "HTTP/1.1 200 OK\n", 16);
write(new_socket, "Content-length: 19\n", 19);
write(new_socket, "Content-Type: text/json\n\n", 25);
write(new_socket, "{\"ip\": \"127.1.2.3\"}",19);
close(new_socket);
}
close(create_socket);
return 0;
}
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