Created
December 23, 2014 08:33
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conhash test
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <memory.h> | |
#include <string.h> | |
#include <time.h> | |
#include <assert.h> | |
#include <conhash/conhash.h> | |
#include "murmur_hash3.h" | |
struct node_s* connodes; | |
struct conhash_s* conhash; | |
int size; | |
int* stat; | |
int max; | |
long murmur_hash(const char *key) { | |
uint32_t b; | |
uint32_t seed = 0x7293AF; | |
MurmurHash3_x86_32(key, strlen(key), seed, &b); | |
return b; | |
} | |
void add_nodes() { | |
char key[10]; | |
char *obj; | |
int r, i; | |
max = 1000000; | |
size = 5; | |
conhash = conhash_init(murmur_hash); | |
connodes = (struct node_s*)calloc(size, sizeof(struct node_s)); | |
stat = malloc(sizeof(int) * size); | |
for(i = 0; i < size; ++i) { | |
r = snprintf(key, sizeof(key) - 1, "%d", i); | |
key[r] = '\0'; | |
obj = (char*)malloc(10); | |
r = snprintf(obj, 9, "o%d", i); | |
obj[r] = '\0'; | |
conhash_set_node(&connodes[i], key, 128, obj); | |
conhash_add_node(conhash, &connodes[i]); | |
} | |
} | |
void use_chash() { | |
int i; | |
struct node_s *node; | |
char q[13] = {0}; | |
srand(time(NULL)); | |
for(i = 0; i < max; ++i) { | |
int r = rand(); | |
snprintf(q, sizeof(q) - 1, "%d", r); | |
node = conhash_lookup(conhash, q); | |
//printf("%s: %s %s\n", q, node->iden, (char*)node->pdata); | |
int idx = atoi(node->iden); | |
assert((idx < size)); | |
stat[idx]++; | |
} | |
} | |
void chash_stat() { | |
int i, total; | |
//u_int num = conhash_get_vnodes_num(conhash); | |
//printf("%d\n", num); | |
//long *v = (long*)malloc(sizeof(long) * num); | |
//conhash_get_vnodes(conhash, v, num); | |
total = 0; | |
for(i = 0; i < size; ++i) { | |
double r = stat[i] / (max*1.0); | |
printf("%d: %d %f\n", i, stat[i], r * 100); | |
total += stat[i]; | |
} | |
assert(max == total); | |
//free(v); | |
} | |
void clear_nodes() { | |
conhash_fini(conhash); | |
free(connodes); | |
free(stat); | |
} | |
int main(int argc, char* argv[]) { | |
add_nodes(); | |
use_chash(); | |
chash_stat(); | |
clear_nodes(); | |
return 0; | |
} |
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